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Tips and Tricks, little goodies, Tribes 2 Assets...
Tips and Tricks, little goodies, Tribes 2 Assets...
| Name: | Toby W. Allen | ![]() |
|---|---|---|
| Date Posted: | Feb 19, 2006 | |
| Rating: | 5.0 out of 5 | |
| Public: | YES | |
| Comments: | YES | |
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| Profile Page: | View profile page for Toby W. Allen |
Blog post
Tribes 2 Assets
Since I've been doing a lot of research into the vehicles and weapons recently, I've stumbled upon some forum posts which had compiled version of Tribes 2 Assets. Now I thought, well if I do some searching there must be a fully open mod which reveals how vehicles have been done with the max files. After a bit of looking I came to find that sierra is still hosting the complete set of Tribes 2 Assets, with original max files and skins. I was just randomely looking at thier download section for Tribes 2. So you get to see and mess around with Tribes 2' orginal files! This is a little golden heaven as researching weapons, tank turrets, etc.. is super easy now! I've already looked into some files to check out how things are done and it's really a good insight. I've opened it under Max 8 and most will give you an error, but can be re-saved. Not only do you get the models and skins, you get the sounds and you can download loads of scripts! If you encounter .vl2 files, jsut rename them with the .zip extention and extract. Even though the scripts are heavily created for T2, they are a very good source of information on general scripting and methods of implementation.
Since the T2 Assets are 115mb I can't upload it to TDN, but this would be so beneficial in helping newcomers learn about modeling and exporting.
General Tribes 2 Assets: Contains all Max Files and Skins
Mod Tools: Contains all Max Files but no skins - I don't see the difference in Max files with the above.
Sierra's T2 download page
GG's Search Engine
I moved from Opera to Firefox a while back and been adding fun search engines, of which I found one for GarageGame's Search Engine. Maybe I'm catching up with things but this is sweet.
Musing...
Other than that.. I've been still messing with Vehicles, getting only slightly further than previously, I still can't see to get jets working. I'll try some further scripting at some stage.
Since I've been doing a lot of research into the vehicles and weapons recently, I've stumbled upon some forum posts which had compiled version of Tribes 2 Assets. Now I thought, well if I do some searching there must be a fully open mod which reveals how vehicles have been done with the max files. After a bit of looking I came to find that sierra is still hosting the complete set of Tribes 2 Assets, with original max files and skins. I was just randomely looking at thier download section for Tribes 2. So you get to see and mess around with Tribes 2' orginal files! This is a little golden heaven as researching weapons, tank turrets, etc.. is super easy now! I've already looked into some files to check out how things are done and it's really a good insight. I've opened it under Max 8 and most will give you an error, but can be re-saved. Not only do you get the models and skins, you get the sounds and you can download loads of scripts! If you encounter .vl2 files, jsut rename them with the .zip extention and extract. Even though the scripts are heavily created for T2, they are a very good source of information on general scripting and methods of implementation.
Since the T2 Assets are 115mb I can't upload it to TDN, but this would be so beneficial in helping newcomers learn about modeling and exporting.
General Tribes 2 Assets: Contains all Max Files and Skins
Mod Tools: Contains all Max Files but no skins - I don't see the difference in Max files with the above.
Sierra's T2 download page
GG's Search Engine
I moved from Opera to Firefox a while back and been adding fun search engines, of which I found one for GarageGame's Search Engine. Maybe I'm catching up with things but this is sweet.
Musing...
Other than that.. I've been still messing with Vehicles, getting only slightly further than previously, I still can't see to get jets working. I'll try some further scripting at some stage.
Recent Blog Posts
| List: | 02/06/07 - Working on VT3 in 1080P 05/19/06 - {Game++} A success! 150ppl+! 05/17/06 - Game++ and new opportunities 04/26/06 - {Game++} Game Development Open Day 04/10/06 - EA's Open Day 04/01/06 - Gamasutra Article 03/18/06 - 3am and you want to get retro! Tron! 02/19/06 - Tips and Tricks, little goodies, Tribes 2 Assets... |
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Submit your own resources!| Melv May (Feb 19, 2006 at 14:52 GMT) |
- Melv.
| Frogger (Feb 19, 2006 at 15:09 GMT) Resource Rating: 5 |
| Brian \\\"Cybore\\\" Smith (Feb 19, 2006 at 15:15 GMT) Resource Rating: 5 |
| Clint S. Brewer (Feb 19, 2006 at 18:19 GMT) Resource Rating: 5 |
| Vashner (Feb 20, 2006 at 07:15 GMT) |
| Surge (Feb 20, 2006 at 14:01 GMT) |
BY THE WAY,
I Got the Jets to work, only after Modding the Engine C++.
I think youll have to add that functionality back in.
-Surge
Edited on Feb 20, 2006 14:05 GMT
| deadm4n (Jul 09, 2006 at 00:00 GMT) |
| Quest Johnny (Oct 31, 2006 at 04:18 GMT) |
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