by date
{Game++} A success! 150ppl+!
{Game++} A success! 150ppl+!
| Name: | Toby W. Allen | ![]() |
|---|---|---|
| Date Posted: | May 19, 2006 | |
| Rating: | 3.5 out of 5 | |
| Public: | YES | |
| Comments: | YES | |
| RSS Feed: | or Subscribe with . | |
| Profile Page: | View profile page for Toby W. Allen |
Blog post
{Game++}

This year's Game++ Event we put on in the Union conference room was a big success! We had over 150+ students, lecturers, game developers come to listen to Rare and CreativeNorth speak throughout the day. With 45 pizzas from Dominoes, 200+ cans of drink and 12 Xbox 360 pods, everything enjoyed the event.
Nick Burton from Rare talked about their experiences as games developers and gave insight into how to get into the games industry. Phil Mundy of Creative North spoke about mobile games development and how he started his games company.

We also had a raffle for the Xbox 360 console, with loads of games and goodies from Rare! We would like to thank everyone for coming!
Torque
We also showed off the Torque Programming guide to students, industry and academia. I also spoke about Torque quite a bit, as I told the students that mostly if they want to make it into the industry and actually get something done, forget the nice graphics engines, use something that will give you a good production pipeline and get a game going. I must say I got swamped as soon as I mentioned Torque. About six people came up to me to ask questions and all.


This year's Game++ Event we put on in the Union conference room was a big success! We had over 150+ students, lecturers, game developers come to listen to Rare and CreativeNorth speak throughout the day. With 45 pizzas from Dominoes, 200+ cans of drink and 12 Xbox 360 pods, everything enjoyed the event.
Nick Burton from Rare talked about their experiences as games developers and gave insight into how to get into the games industry. Phil Mundy of Creative North spoke about mobile games development and how he started his games company.

We also had a raffle for the Xbox 360 console, with loads of games and goodies from Rare! We would like to thank everyone for coming!
Torque
We also showed off the Torque Programming guide to students, industry and academia. I also spoke about Torque quite a bit, as I told the students that mostly if they want to make it into the industry and actually get something done, forget the nice graphics engines, use something that will give you a good production pipeline and get a game going. I must say I got swamped as soon as I mentioned Torque. About six people came up to me to ask questions and all.

Recent Blog Posts
| List: | 02/06/07 - Working on VT3 in 1080P 05/19/06 - {Game++} A success! 150ppl+! 05/17/06 - Game++ and new opportunities 04/26/06 - {Game++} Game Development Open Day 04/10/06 - EA's Open Day 04/01/06 - Gamasutra Article 03/18/06 - 3am and you want to get retro! Tron! 02/19/06 - Tips and Tricks, little goodies, Tribes 2 Assets... |
|---|
Submit your own resources!| Matthew Langley (May 19, 2006 at 18:07 GMT) |
| Eric Elwell (May 19, 2006 at 18:13 GMT) |
| Donald \"Yadot\" Harris (May 19, 2006 at 19:59 GMT) |
| Martin Schultz (May 19, 2006 at 20:34 GMT) Resource Rating: 4 |
| Fucifer (May 19, 2006 at 21:26 GMT) |
| Edward F. Maurina III (May 20, 2006 at 18:01 GMT) |
I'm glad to hear that the conference went well. Congrats.
EdM|GPGT
PS - Also, these same members are often associated with other groups which helps tie the larger game dev community closer together.
Edited on May 20, 2006 18:02 GMT
You must be a member and be logged in to either append comments or rate this resource.



3.5 out of 5


