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Plan for Chris "DiGi" Timberlake
Plan for Chris "DiGi" Timberlake
| Name: | Chris "DiGi" Timberlake | |
|---|---|---|
| Date Posted: | Nov 10, 2004 | |
| Rating: | 1.7 out of 5 | |
| Public: | YES | |
| Comments: | YES | |
| RSS Feed: | or Subscribe with . | |
| Profile Page: | View profile page for Chris "DiGi" Timberlake |
Blog post
Graphically Intense, not recomended for 56k users.
Continuence from http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=6672
Ok, i'm sorry for posting twice within a week, however i've done some thinking. I've decided that i am going to need some help when working on Digital E Studio. I'm looking for a 2D Artist, and a few programmers, if you wish to apply, e-mail me: game64 @ gmail.com (no spaces). AIM: MMKBlackKnight ; Yahoo: TheKingSuper64 ; MSN: killer_aka@hotmail.com && digitize_your_mind@hotmail.com
Now onto what I am planning (emphisize on planning). I'm planning to convert the UI to a crossplatform UI, possibly making it in OpenGL (A good, but hard method), or converting it to WxWidgets (easiest and fastest method).Also, i'd like to redesign all the dialogs and the whole UI to be faster and more user friendly. I personally would like to convert it to OpenGL, but i would need help. Also, i'm plaanning on making it have complete native support for torque (the ability to create/edit mission files). Another major thing i'd like to do is expand the GCF format to make it easier and better. Also, i'd like to add the ability to import FGD files, and be able to convert them to GCF. Theres a whole list of things i would list to do, but i woun't bore you =). Anyways, as seen above, i am looking for help.
Heres a few images from my backup copy, not much has changed as you can see:


Ok, i'm sorry for posting twice within a week, however i've done some thinking. I've decided that i am going to need some help when working on Digital E Studio. I'm looking for a 2D Artist, and a few programmers, if you wish to apply, e-mail me: game64 @ gmail.com (no spaces). AIM: MMKBlackKnight ; Yahoo: TheKingSuper64 ; MSN: killer_aka@hotmail.com && digitize_your_mind@hotmail.com
Now onto what I am planning (emphisize on planning). I'm planning to convert the UI to a crossplatform UI, possibly making it in OpenGL (A good, but hard method), or converting it to WxWidgets (easiest and fastest method).Also, i'd like to redesign all the dialogs and the whole UI to be faster and more user friendly. I personally would like to convert it to OpenGL, but i would need help. Also, i'm plaanning on making it have complete native support for torque (the ability to create/edit mission files). Another major thing i'd like to do is expand the GCF format to make it easier and better. Also, i'd like to add the ability to import FGD files, and be able to convert them to GCF. Theres a whole list of things i would list to do, but i woun't bore you =). Anyways, as seen above, i am looking for help.
Heres a few images from my backup copy, not much has changed as you can see:
Recent Blog Posts
| List: | 07/31/08 - Running Around 01/19/06 - Choices . . . 12/22/05 - Well, life is busy! (Sorry No Pics) 01/30/05 - Plan for Chris "DiGi" Timberlake 01/21/05 - Plan for Chris "DiGi" Timberlake 11/10/04 - Plan for Chris "DiGi" Timberlake 11/09/04 - Plan for Chris "DiGi" Timberlake 10/23/04 - Plan for Chris "DiGi" Timberlake |
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Submit your own resources!| Xavier "eXoDuS" Amado (Nov 10, 2004 at 11:38 GMT) |
| Frogger (Nov 10, 2004 at 11:39 GMT) Resource Rating: 1 |
| Chris "DiGi" Timberlake (Nov 10, 2004 at 15:05 GMT) |
| Xavier "eXoDuS" Amado (Nov 10, 2004 at 21:58 GMT) |
| Chris "DiGi" Timberlake (Nov 11, 2004 at 03:15 GMT) |
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1.7 out of 5


