by date
Plan for Chris "DiGi" Timberlake
Plan for Chris "DiGi" Timberlake
| Name: | Chris "DiGi" Timberlake | |
|---|---|---|
| Date Posted: | Jun 04, 2004 | |
| Rating: | 1.0 out of 5 | |
| Public: | YES | |
| Comments: | YES | |
| RSS Feed: | or Subscribe with . | |
| Profile Page: | View profile page for Chris "DiGi" Timberlake |
Blog post
Hmmm rough task ahead,
Well, ok life is seeming to get a little harder. The editor I was working on has to have a .map file update, which I admit I KNOW NOTHING ABOUT! So, i've continued with it and put that on the back burner. The project i'm working on probably woun't see TSE integration untill TSE install is able to be turned off in the game so older cards can run it, because my team has MX cards and odler cards, so it sucks. (if GG does it cool, if not I will, not bashing or anything you guys are doing a **** good job.) I bring to you another picture of the editor, and its puuurty :D.

Now that is exactly what it seems to be an ingame browser (it came with one), I will be linking it to a how To build a map, and a bunch of tutorials (which my lead mapper is writing) so you can simply do your work easier and faster. Also, we will have a community for Tutorials accessable by this so anyone can post while working, or view while working =).
Now that is exactly what it seems to be an ingame browser (it came with one), I will be linking it to a how To build a map, and a bunch of tutorials (which my lead mapper is writing) so you can simply do your work easier and faster. Also, we will have a community for Tutorials accessable by this so anyone can post while working, or view while working =).
Recent Blog Posts
| List: | 07/31/08 - Running Around 01/19/06 - Choices . . . 12/22/05 - Well, life is busy! (Sorry No Pics) 01/30/05 - Plan for Chris "DiGi" Timberlake 01/21/05 - Plan for Chris "DiGi" Timberlake 11/10/04 - Plan for Chris "DiGi" Timberlake 11/09/04 - Plan for Chris "DiGi" Timberlake 10/23/04 - Plan for Chris "DiGi" Timberlake |
|---|
Submit your own resources!| James Urquhart (Jun 04, 2004 at 07:02 GMT) |
I expect shader based games to become common in the future, so your team should be investing in more recent cards :)
I have heard many stories about MX cards; Centered around the fact that they are limited in features, and are inferior compared to the non-mx versions ;)
| Ben Garney (Jun 04, 2004 at 16:43 GMT) |
| Chris "DiGi" Timberlake (Jun 05, 2004 at 02:54 GMT) |
You must be a member and be logged in to either append comments or rate this resource.


1.0 out of 5


