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Car Datablock Edit Gui
Car Datablock Edit Gui
| Name: | Anton Bursch | ![]() |
|---|---|---|
| Date Posted: | May 25, 2007 | |
| Rating: | 4.5 out of 5 | |
| Public: | YES | |
| Comments: | YES | |
| RSS Feed: | or Subscribe with . | |
| Profile Page: | View profile page for Anton Bursch |
Blog post
Hey, I just made a gui for editing the wheel vehicle car and tire and tire spring datablocks while driving around. Would that be something worth posting as a resource? I know I sure hated messing with the wheeled vehicle datablocks manually going back and forth between the game and torsion. Not sure if other people would like this bit of work to use. It's easy to add to your racing game demo to tweak your car on the fly in game. I like it.

Congrats GG on the 50th game in the game store! That's awesome news! I've very excited for you guys!
An update on me... I'm working on some part time long term contracts. Having a good time. Not really much spare time to do my own thing nowdays, but, that's ok, cause I'm loving my contract work. The work I'm doing is with Torque Game Engine and TorqueX and Torque Game Engine Advanced. I'm all Torque, baby!
I saw the new Pirates movie last night. WOW. The 3d work done on Davey Jones just makes me freak out about the future of 3d. Amazing!! To think, in our lifetime, Davey Jones was created. That's an amazing thing. And in our lifetime games will be that amazing as well. That is so cool.
I'm waiting another 36 minutes to download this demo for the Tomb Raider Anniversay game. I wonder if it will be cool? I know it's not very 'indie' to redo a game just for the sake of sales, but I think everyone wishes they could go back and redo stuff they have done before. Artists are never really done with their art.

Congrats GG on the 50th game in the game store! That's awesome news! I've very excited for you guys!
An update on me... I'm working on some part time long term contracts. Having a good time. Not really much spare time to do my own thing nowdays, but, that's ok, cause I'm loving my contract work. The work I'm doing is with Torque Game Engine and TorqueX and Torque Game Engine Advanced. I'm all Torque, baby!
I saw the new Pirates movie last night. WOW. The 3d work done on Davey Jones just makes me freak out about the future of 3d. Amazing!! To think, in our lifetime, Davey Jones was created. That's an amazing thing. And in our lifetime games will be that amazing as well. That is so cool.
I'm waiting another 36 minutes to download this demo for the Tomb Raider Anniversay game. I wonder if it will be cool? I know it's not very 'indie' to redo a game just for the sake of sales, but I think everyone wishes they could go back and redo stuff they have done before. Artists are never really done with their art.
Recent Blog Posts
| List: | 02/05/08 - Super Tuesday!!! 11/05/07 - Indie First Person Shooter 09/22/07 - Social Impact of Games or Are Games Just For Fun? 06/18/07 - Beowulf: an Indie game 05/25/07 - Car Datablock Edit Gui 03/28/07 - FREE MIT COURSES ONLINE 03/15/07 - One Year Anniversary 01/02/07 - Do We Need Game Producers? |
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Submit your own resources!| Maxim Lyulyukin (May 25, 2007 at 21:39 GMT) Resource Rating: 3 |
Edited on May 25, 2007 21:40 GMT
| Fucifer (May 25, 2007 at 21:48 GMT) |
| Ed Johnson (May 26, 2007 at 02:04 GMT) |
| Matt Grosse (May 26, 2007 at 02:06 GMT) |
| Britt Scott (May 26, 2007 at 04:29 GMT) |
| Stephan (viKKing) Bondier (May 26, 2007 at 20:37 GMT) |
A resource would be great.
| Dmitry Knyazev (May 26, 2007 at 21:28 GMT) Resource Rating: 5 |
| Tank Dork (May 27, 2007 at 01:41 GMT) Resource Rating: 5 |
| Matt Huston (May 31, 2007 at 13:32 GMT) |
I wouldn't worry to much about making the interface to user friendly - we are after all developers and not end-users.
| James Laker (BurNinG) (Jun 01, 2007 at 10:03 GMT) |
| Britt Scott (Jun 21, 2007 at 12:41 GMT) |
| Associa (Oct 09, 2007 at 13:32 GMT) |
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4.5 out of 5


