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What's up & T2d
What's up & T2d
| Name: | Josh Moore | ![]() |
|---|---|---|
| Date Posted: | Aug 23, 2007 | |
| Rating: | Not Rated | |
| Public: | YES | |
| Comments: | YES | |
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| Profile Page: | View profile page for Josh Moore |
Blog post
I don't feel like typing too much right now, but I come with screenschots. :D
... Basicly I've gotten into CSG, t2d, working with torque script again(too much C++,), and more stuff on the shader engine.
Old world style brick(perhaps stone?) windmill/grain processing tower for a "working" farm. Getting portals on this one was(is) a pain as it contains inward-slanting window sets; and there seems to be more than a few issuses with C'tor's ability to automaticly export to 'torque'.
(tower)
(in-game upper)
(in-game bottom-to-top)
Scattered structures that outline my prospects for the final interior set. (Grain store, house, animal containers, barn-house, & the ect.)
(farm house)
Here's a few images of my favorite custom HL2 .map file I imported safely to Constructor and textured with almost no UV face edits. Is has a neat double-slated stairwell design where each set of a 'floor' is connected directly with a single stairway.
(inside)
(out)
I'd kinda rather use t2D at the moment so maybe some other time. Tell me whats' up in your responses.
... Basicly I've gotten into CSG, t2d, working with torque script again(too much C++,), and more stuff on the shader engine.
Old world style brick(perhaps stone?) windmill/grain processing tower for a "working" farm. Getting portals on this one was(is) a pain as it contains inward-slanting window sets; and there seems to be more than a few issuses with C'tor's ability to automaticly export to 'torque'.
(tower)
(in-game upper)

(in-game bottom-to-top)

Scattered structures that outline my prospects for the final interior set. (Grain store, house, animal containers, barn-house, & the ect.)
(farm house)

Here's a few images of my favorite custom HL2 .map file I imported safely to Constructor and textured with almost no UV face edits. Is has a neat double-slated stairwell design where each set of a 'floor' is connected directly with a single stairway.
(inside)

(out)

I'd kinda rather use t2D at the moment so maybe some other time. Tell me whats' up in your responses.
Recent Blog Posts
| List: | 08/23/07 - What's up & T2d 10/08/06 - Lightning Anyone? 09/19/06 - Quick .plan - TSE works... 02/19/06 - Illumina: Development continues... 12/05/05 - Plan for Josh Moore 09/19/05 - Plan for Josh Moore 08/30/05 - Plan for Josh Moore 04/28/05 - Plan for Josh "The_Force" Moore |
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Submit your own resources!| Kory James (Aug 23, 2007 at 08:35 GMT) |
| Leroy Frederick (Aug 24, 2007 at 00:04 GMT) |
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