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Torque Lighting Kit 1.4 silent release - Oh so awesome :)

Torque Lighting Kit 1.4 silent release - Oh so awesome :)
Name:John Kabus (BobTheCBuilder)
Date Posted:Feb 09, 2006
Rating:5.0 out of 5
Public:YES
Comments:YES
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Profile Page:View profile page for John Kabus (BobTheCBuilder)

Blog post
Mirrored on my personal blog: Bleeding Edge Indie


It's been a month since the Torque Lighting Kit's 1.4 silent release, and it's definitely time to start letting the rest of the GarageGames community in on the release. The response to TLK 1.4 was overwhelming; once again TLK takes Torque to a whole new level!





Whats in the latest TLK?

More than even I could imagine. Among the usual tweaks and enhancements TLK received a massive upgrade, including:


-Interior detail mapping
-Multiple dynamic DTS shadows
-Mountable lights
-Faster relights
-All new documentation and modeling guides
-Already built TLK executables - no compiling necessary!


TLK owners: for more info on these and other features check out the TLK release notes (packaged in the TLK 1.4 release), or head over to the Torque Lighting Kit private forums!


Almost immediately we received a ton of positive feedback on the new documentation. Documentation takes a tremendous amount of time, and seeing that effort make such a positive impact, quite frankly, couldn't have made me any happier.


Quote:


"I would like to give you a virtual pat on the back for TLK1.4. Very good work. The documentation/merge info/release notes are brilliant. I went over all documents and must say, that they are very easy to read and to understand. Even for a non-native speaker."




Soon after the TLK 1.4 release one particularly talented TLK user was already digging into detail mapping, which, as you can see from his screen shots, makes the texture detail very consistent at any distance:





Well another kick ass TLK release - I can't wait to see these features in the Torque community's hands and the awesome projects that are sure to follow. :)

-John Kabus
Blog: Bleeding Edge Indie
Synapse Gaming

Recent Blog Posts
List:09/06/08 - SunBurn Sneak-Peek (Part 1)
02/12/08 - GDC, "SunBurn" Beta, and Write-up on Ziggyware
06/19/07 - Game in a Day 21 - Adventure Game
04/24/07 - Constructor and Torque - Mapping in Style
03/05/07 - GDC, Growing support team, and more
08/05/06 - The Year Long Cycle and IGC
07/15/06 - GI10H - Extreme Kork Paintball!
05/02/06 - Torque Lighting Kit - Demo and Visual Studio 2005 Express

Submit ResourceSubmit your own resources!

Brian Richardson   (Feb 09, 2006 at 06:42 GMT)
Where's the RSS feed for "Bleeding Edge Indie" at? I'm too dumb to find it. ;)

Edit: Ok, I undumbified and could find it at: http://bleedingedgeindie.blogspot.com/ but not at bleedingedgeindie.com.

heheh, congrats on the release!
Edited on Feb 09, 2006 06:47 GMT

KevinG   (Feb 09, 2006 at 07:07 GMT)
I can't wait to kick this around!!
Detail mapping!? You rock John!

Stefan Lundmark   (Feb 09, 2006 at 07:19 GMT)   Resource Rating: 5
Great stuff John, as always.

John Kabus (BobTheCBuilder)   (Feb 09, 2006 at 07:20 GMT)
Hey Brian, good call I changed the links to bleedingedgeindie.blogspot.com - thanks!


Thanks guys!

Ray Noolness Gebhardt   (Feb 09, 2006 at 07:29 GMT)
You are the man John! :) But you probably already knew that.

Timothy Aste   (Feb 09, 2006 at 07:33 GMT)
Freaking awesome stuff as always John! Loving it up. :) Didn't know you had a blog (bookmark'd).

Marcel Boule   (Feb 09, 2006 at 08:24 GMT)
Seems great !
Does that mean that if I buy TGE 1.4 and TLK now I have this version, or is there extra wait ?
As the demo is still in 1.3, I was wondering...

Nick Zafiris   (Feb 09, 2006 at 08:29 GMT)
The TLK is awesome! You forgot to mention the decal projectors in the list of features!

Chris \"C2\" Byars   (Feb 09, 2006 at 11:53 GMT)
I was looking forward to the TSE version, thought it was part of this release, since the teaser video of a few months back showed off the TSE. :(

John Kabus (BobTheCBuilder)   (Feb 09, 2006 at 15:14 GMT)
Hi Marcel, yup TLK 1.4 is available for download (TLK 1.3.5 is also available for projects using TGE 1.3)!


Hi Nick, you're right the decal projectors are awesome (thanks for reminding me to include a pic):


Edited on Feb 09, 2006 15:15 GMT

David \"Fulcrum\" Wyand   (Feb 09, 2006 at 18:06 GMT)
Congrats John on another exciting release!

- LightWave Dave

Adam deGrandis   (Feb 09, 2006 at 19:23 GMT)
Oh my head, John, AWESOME looking stuff here. And yeah, same as Tim, consider your blog bookmarked :)

Vin \"japo\" Polston   (Feb 09, 2006 at 20:17 GMT)
anychance of us getting our hands on a demo of that first shot? http://www.synapsegaming.com/content/linkedimages/IGC-2005-5.jpg

Ajari Wilson   (Feb 09, 2006 at 21:49 GMT)
Congrats John. I'm glad to hear (but I'm not suprised) that everything is going great with your kit.
-Ajari-

Brian "Ayavaron" Ross II   (Feb 10, 2006 at 02:30 GMT)
Can we see some screenshots of the multi-dynamic shadows? I'm interested in this.

John Kabus (BobTheCBuilder)   (Feb 10, 2006 at 03:34 GMT)
Hi guys, thanks!


Hi Brian, absolutely:



Don Hogan   (Feb 10, 2006 at 20:00 GMT)
Hey John, it looks fantastic!

I do have one question though, ask a TLK owner, was I supposed to know about the silent release? I'm on the site pretty much every day, but don't frequent the TLK forum specifically, so if it was there I didn't see it. Anyway, I was just wondering about that - keep up the great work!

- Don

Edit:

Thanks for the reply, John. I'll have to make it a point to poke my nose in there more often. I've been working in T2D pretty much exclusively and when I was in TGE, TLK was just doing it's thing without any issue! =) Thanks again!
Edited on Feb 11, 2006 00:21 GMT

John Kabus (BobTheCBuilder)   (Feb 10, 2006 at 22:12 GMT)
Hi Don,

There was a big announcement in the TLK Private Forums: Torque Lighting Kit 1.4 is now available.

Brian "Ayavaron" Ross II   (Feb 11, 2006 at 17:21 GMT)
That is some incredible stuff. Is the downloadable demo updated to the new version?

John Kabus (BobTheCBuilder)   (Feb 11, 2006 at 17:51 GMT)
Hi Brian, not yet - we're working on the awesome demo featured in the first and second screenshots. :)

Vashner   (Feb 12, 2006 at 07:07 GMT)
Any news on TLK for TSE progress?

Apparatus   (Feb 12, 2006 at 22:16 GMT)
There will be an extended learning kit available soon for TLK :P; expect stuff like in the big shot here (detail maps);

Eric Johnson   (Feb 15, 2006 at 01:37 GMT)
Decal Projectors!! Thank You John!





Kevin Johnson   (Feb 19, 2006 at 02:15 GMT)
wow john, great update !

Hokuto   (Mar 01, 2006 at 23:15 GMT)
Cool!

Rodney (OldRod) Burns   (Mar 03, 2006 at 13:58 GMT)
Awesome stuff - I just finally bought the pack last week and love it :)

One question: on the bleedingedgeindie site, it shows a pic from Illumina that demonstrates night cycles. Is that in the TLK? Or is that something Illumina added?

Dave Young   (Mar 09, 2006 at 15:41 GMT)
[Edit] Detail Mapping was in the manual (blush)
Edited on Mar 09, 2006 16:01 GMT

Dave Young   (Jun 20, 2006 at 16:24 GMT)
Any word on Day/Night Cycles?

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