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Plan for Rex
Plan for Rex
| Name: | Rex | ![]() |
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| Date Posted: | Oct 23, 2005 | |
| Rating: | Not Rated | |
| Public: | YES | |
| Comments: | YES | |
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| Profile Page: | View profile page for Rex |
Blog post
Having recently completed porting a Milkshape Blends article from my personal webpages, I'm now beginning to bring a gameSpace2DTS player character article to the TDN. Stay tuned as it developes. I'm mirroring the structure along the lines of the Max articles, although the complex character tutorial is not yet present on the TDN, I'm forging ahead to bring the gameSpace and Milkshape modeling packages into the fray, as it were.
Working away on a gameSpace player shape exporting article, watch the TDN as it progresses.
Recent Blog Posts
| List: | 07/01/08 - Hey Ho....Let's GO! 03/19/08 - Vehicles: WheeledVehicle: introducing, "The uniFrame"! 01/04/07 - The baseHuman Project 12/30/06 - Adventures in fragMOTION: Merging & protoTyping the baseHuman 11/17/06 - Got Market Base? you should... 09/28/06 - Adventures in fragMOTION 06/10/06 - Milkshape3d: Vertex Weighting: Possible! 06/09/06 - IK Groupings, Nodes, & the Magik of Exporters |
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