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Plan for Josh Williams
Plan for Josh Williams
| Name: | Josh Williams | ![]() |
|---|---|---|
| Date Posted: | Oct 30, 2004 | |
| Rating: | 5.0 out of 5 | |
| Public: | YES | |
| Comments: | YES | |
| RSS Feed: | or Subscribe with . | |
| Profile Page: | View profile page for Josh Williams |
Blog post
Interns!
Howdy,
This is my first .plan since IGC. The show totally rocked, and I have a bunch of stuff to talk about in the coming weeks. However, I'll keep this .plan short and sweet; I'm just going to talk about our internship program.
At GG, we love to have interns around. And, no, it's not because there's any Monica Lewinsky-esque scandals going on. Nor is it because we particularly like the idea of slave labor (though, I gotta be honest, it helps keep our overhead costs low ;). We like having interns around because they always have cool ideas, fresh perspectives, and lots of energy. It's fun to bring new people into the office, and we can always use help with all the projects we have going.
We're looking for more interns right now, and we need help in the following areas:
-Web programming (there's some cool stuff planned for the website).
-Art (for games, demos, and web work).
-Programming (both for engine / tech development, and for games).
-Marketing (Jay is a guru, but it's always good to have help).
-Documentation (can never get enough docs).
-Production (need help both on the dev and game sides).
Email me at joshw@garagegames to apply!
Interning with us is pretty damn cool, if we do say so ourselves. I was an intern before I got hired here, and I enjoyed it immensely. You come out to the GG offices, work on a bunch of kick-ass (and often top-secret) projects, and it's a great learning experience because there are so many experts in programming, art, production, and business to talk to and work with. Besides the GG crew, BraveTree is right next door and they're full of friendly, expert developers.
There's always something fun to work on here. For example, previous interns have programmed core technology for TSE, created art and levels for games, developed the RTS Starter Kit, coded on games, developed several enhancements for Torque (like the new precipitation system), and done research into AI and other areas. There's always something fun to work on, and this coming year we have more stuff than ever to get done.
Beyond being a great learning experience, interning with us is an awesome resume builder. You're definitely not a cog in the machine here-- you get hands-on, down and dirty experience with all our biggest, best stuff. Also, in the last year, we've hired five employees that started out as interns: Alex, Ben, Robert, Pat, and I all made the transition. So, interning is a very good path to employment with us.
Interns get free housing (includes a good net connection), so the cost of living is just food, entertainment, and personal expenses. There's no pay for being an intern, but we do take the crew out for beers when the whim hits. We're based in Eugene, OR, and it's a pretty city, with a good social scene (not that you'll ever be allowed to leave your desk ;).
All in all, it's lots of fun. If you're interested in interning with us, please do email me at joshw@garagegames. We don't need a formal resume, but whatever information you can provide about yourself, your experience and knowledge, the things you've worked on in the past, and the type of work you're interested in doing in the future will be helpful.
Thanks, I look forward to hearing from a bunch of you, and hopefully getting to work with some of you soon!
This is my first .plan since IGC. The show totally rocked, and I have a bunch of stuff to talk about in the coming weeks. However, I'll keep this .plan short and sweet; I'm just going to talk about our internship program.
At GG, we love to have interns around. And, no, it's not because there's any Monica Lewinsky-esque scandals going on. Nor is it because we particularly like the idea of slave labor (though, I gotta be honest, it helps keep our overhead costs low ;). We like having interns around because they always have cool ideas, fresh perspectives, and lots of energy. It's fun to bring new people into the office, and we can always use help with all the projects we have going.
We're looking for more interns right now, and we need help in the following areas:
-Web programming (there's some cool stuff planned for the website).
-Art (for games, demos, and web work).
-Programming (both for engine / tech development, and for games).
-Marketing (Jay is a guru, but it's always good to have help).
-Documentation (can never get enough docs).
-Production (need help both on the dev and game sides).
Email me at joshw@garagegames to apply!
Interning with us is pretty damn cool, if we do say so ourselves. I was an intern before I got hired here, and I enjoyed it immensely. You come out to the GG offices, work on a bunch of kick-ass (and often top-secret) projects, and it's a great learning experience because there are so many experts in programming, art, production, and business to talk to and work with. Besides the GG crew, BraveTree is right next door and they're full of friendly, expert developers.
There's always something fun to work on here. For example, previous interns have programmed core technology for TSE, created art and levels for games, developed the RTS Starter Kit, coded on games, developed several enhancements for Torque (like the new precipitation system), and done research into AI and other areas. There's always something fun to work on, and this coming year we have more stuff than ever to get done.
Beyond being a great learning experience, interning with us is an awesome resume builder. You're definitely not a cog in the machine here-- you get hands-on, down and dirty experience with all our biggest, best stuff. Also, in the last year, we've hired five employees that started out as interns: Alex, Ben, Robert, Pat, and I all made the transition. So, interning is a very good path to employment with us.
Interns get free housing (includes a good net connection), so the cost of living is just food, entertainment, and personal expenses. There's no pay for being an intern, but we do take the crew out for beers when the whim hits. We're based in Eugene, OR, and it's a pretty city, with a good social scene (not that you'll ever be allowed to leave your desk ;).
All in all, it's lots of fun. If you're interested in interning with us, please do email me at joshw@garagegames. We don't need a formal resume, but whatever information you can provide about yourself, your experience and knowledge, the things you've worked on in the past, and the type of work you're interested in doing in the future will be helpful.
Thanks, I look forward to hearing from a bunch of you, and hopefully getting to work with some of you soon!
Recent Blog Posts
| List: | 09/18/07 - News is out! 08/18/06 - Torque X-- why we're doing it. 02/26/05 - Plan for Josh Williams 02/22/05 - Plan for Josh Williams 02/11/05 - Plan for Josh Williams 02/01/05 - Plan for Josh Williams 01/12/05 - Plan for Josh Williams 12/20/04 - Plan for Josh Williams |
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Submit your own resources!| Robert Blanchet Jr. (Oct 30, 2004 at 04:19 GMT) |
Edited on Oct 30, 2004 04:19 GMT
| Gonzo T. Clown (Oct 30, 2004 at 04:19 GMT) |
Man oh Man, what I wouldn't give to be an intern.
[/drooling]
| Eric Forhan (Oct 30, 2004 at 11:21 GMT) |
| Mike Stoddart (Oct 30, 2004 at 12:40 GMT) |
| Adam deGrandis (Oct 30, 2004 at 17:21 GMT) |
| Xavier "eXoDuS" Amado (Oct 30, 2004 at 18:57 GMT) |
| Ben Garney (Oct 31, 2004 at 03:52 GMT) |
| Adam deGrandis (Oct 31, 2004 at 13:56 GMT) |
Thats good to know. Thanks for the update.
| Chris Calef (Oct 31, 2004 at 18:23 GMT) |
There's always a place to stuff more people in -- if you're seriously thinking about it and have the free time, it DO IT DO IT DO IT!!!! You won't regret it.
| Joe Bird (Nov 01, 2004 at 05:13 GMT) |
| Ben Woodhead (Nov 01, 2004 at 15:24 GMT) |
I just got home from my Internship with GG and I have to say that it was a great time. I am hoping to get back there as soon as possible.
Later, Ben
| Josh Williams (Nov 01, 2004 at 17:42 GMT) |
| Anthony Rosenbaum (Nov 01, 2004 at 18:52 GMT) |
Edited on Nov 01, 2004 18:52 GMT
| Ray Depew (Nov 03, 2004 at 02:31 GMT) |
Yep, I'd love to live in Oregon, but I'm afraid I'd never get any work done.
| Josh Williams (Nov 03, 2004 at 20:31 GMT) |
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