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Plan for James Hamar

Plan for James Hamar
Name:James Hamar 
Date Posted:Jan 06, 2003
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Blog post
new developments, new artists, hiding staff
well over the last few months we released a few builds of the game. Josh has implemented our control scheme idea, and it works... to a point. We have had bad luck with artists and animators since day 1, so that has really hampered progress. This is an animation intensive game, and without ample supply of GOOD animations - we cant really progress. However, one of our animators logs on occasionly and supplies us with those mentioned "good animations"

I have continued to refine my compositions, increasing them to full length pieces, instead of 45 second snippets that loop repeatedly. Right now im considering aquiring the universal studios sfx library - to accomplish the sfx portion of my work.

hopefully i can negotiate something to get that library, and then i can figure something out on how i want to get my music from midi to something either digital ot live

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