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Plan for James Hamar
Plan for James Hamar
| Name: | James Hamar | |
|---|---|---|
| Date Posted: | Jan 20, 2002 | |
| Rating: | Not Rated | |
| Public: | YES | |
| Comments: | YES | |
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| Profile Page: | View profile page for James Hamar |
Blog post
Sound effects!
Seeing how I am a musician/sound composer, its part of our job to create sounds. And well, I have just finished a 10 page set of dev. notes on what sounds I want to make, and how to do them and such.
The list right now, is about 55 sounds, not counting different pitches in the voices and stuff. Maybe i can get my other co-workers (programmer) to create something a la Operation Flashpoint, a little sliding meter to adjust pitches of voice.
ANYWAYS, i have stuff ranging from rainfall, ambience in a roman cityscape, to different intensities from weapon contact. So that would mean, if a glancing blow were to happen, the sound won't be as severe as a clean direct hit. I also hope we can implement voice commands, to order units (a la STARSIEGE! THE BEST GAME EVER!). They pulled that off pretty good.
Finally, I just purchased Digidesigns Protools, so now I have the sequencer/sampler setup i need. (I have cakewalk 9 too). I just need some sound libraries. Anyone want to donate? :) Or know of any resources? (I dont want to pay 1000$ if i dont have to).
Anyways, thats about it from this front. The tech demo we are hopefully going to test tonight, and ill post a lot more pics on the website. Oh well, thanks for reading - hope you all are doing as well as I am.
James Hamar
Crosshate@hotmail.com
icq: 54863319
The list right now, is about 55 sounds, not counting different pitches in the voices and stuff. Maybe i can get my other co-workers (programmer) to create something a la Operation Flashpoint, a little sliding meter to adjust pitches of voice.
ANYWAYS, i have stuff ranging from rainfall, ambience in a roman cityscape, to different intensities from weapon contact. So that would mean, if a glancing blow were to happen, the sound won't be as severe as a clean direct hit. I also hope we can implement voice commands, to order units (a la STARSIEGE! THE BEST GAME EVER!). They pulled that off pretty good.
Finally, I just purchased Digidesigns Protools, so now I have the sequencer/sampler setup i need. (I have cakewalk 9 too). I just need some sound libraries. Anyone want to donate? :) Or know of any resources? (I dont want to pay 1000$ if i dont have to).
Anyways, thats about it from this front. The tech demo we are hopefully going to test tonight, and ill post a lot more pics on the website. Oh well, thanks for reading - hope you all are doing as well as I am.
James Hamar
Crosshate@hotmail.com
icq: 54863319
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