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My "Nuke base" test/learning project
My "Nuke base" test/learning project
| Name: | Joseph Euan | ![]() |
|---|---|---|
| Date Posted: | Aug 13, 2008 | |
| Rating: | 4.0 out of 5 | |
| Public: | YES | |
| Comments: | YES | |
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| Profile Page: | View profile page for Joseph Euan |
Blog post
Been getting back in to using TGEA and Torque Constructor...
The only way I could think of doing it and have some fun was to play around making a nuke base map.
So far, I've made:
Nuke missile
Floor
Pipes x 2 sorts
Control Platform
Over head crane
Entrance/Tunnel with room
Sat Dish
Base Roof
To make next:
Forklift Truck
Props
More Pipes
More rooms for Entrance/Tunnel (command room, mess, quarters etc etc)
"more to come"
The other thing with this test... once I'm done.. I plan on just giving it all away (if anyone wants any of it) :P
Some pics: (WIP)




All comments and suggestions welcome
The only way I could think of doing it and have some fun was to play around making a nuke base map.
So far, I've made:
Nuke missile
Floor
Pipes x 2 sorts
Control Platform
Over head crane
Entrance/Tunnel with room
Sat Dish
Base Roof
To make next:
Forklift Truck
Props
More Pipes
More rooms for Entrance/Tunnel (command room, mess, quarters etc etc)
"more to come"
The other thing with this test... once I'm done.. I plan on just giving it all away (if anyone wants any of it) :P
Some pics: (WIP)




All comments and suggestions welcome
Recent Blog Posts
| List: | 08/13/08 - My "Nuke base" test/learning project 06/26/08 - My New Game Design Doc 09/08/07 - GID 24 Theme Poll and TGEA Starter.FPS "How To" 09/01/07 - Next GID Date and Starter.FPS port 08/04/07 - GID 23 - 11th/12th of August 07 06/30/07 - GID 22 - 14th/15th of July 06/14/07 - Game in A Day event is this weekend!!! 06/01/07 - Game In a Day Theme |
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Submit your own resources!| Edward (Aug 13, 2008 at 13:23 GMT) |
| Joseph Euan (Aug 13, 2008 at 13:31 GMT) |
I'm making a control room at the moment... I just made that as a quick thing to add.. going to just change it in to the controls for the over head crane or something.
Fix the water block in pic 2?
If you mean the thing in front of the door.. that's a temp floor/road
| Sailendu Behera (Aug 13, 2008 at 13:44 GMT) |
| Joseph Euan (Aug 13, 2008 at 15:04 GMT) |


Edited on Aug 13, 2008 15:56 GMT
| Ryan Jaeger (Aug 13, 2008 at 15:08 GMT) |
I would suggested completely portaling it off, turning off the ambient light acceptance, and lighting it from in the engine with the "Inverse Square Fast Falloff" light model.
| Joseph Euan (Aug 13, 2008 at 15:59 GMT) |
Thanks for the suggestions... I've not started to touch lighting yet.. but I'll look in to your suggestions when I do
Thanks again
| Kory James (Aug 13, 2008 at 16:58 GMT) Resource Rating: 5 |
Keep up the great work
| Ben Acord (Aug 13, 2008 at 22:45 GMT) |
| Joseph Euan (Aug 13, 2008 at 22:58 GMT) |
@Ben... cool idea... I might put "tic tac toe" on one of the screens as well !!
"Would you like to play a game?"
Edited on Aug 13, 2008 22:58 GMT
| Joseph Euan (Aug 15, 2008 at 16:04 GMT) |


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