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GDNet: Tales from Journal Land
GDNet: Tales from Journal Land
| Name: | Drew -Gaiiden- Sikora | ![]() |
|---|---|---|
| Date Posted: | Aug 01, 2008 | |
| Rating: | Not Rated | |
| Public: | YES | |
| Comments: | YES | |
| RSS Feed: | or Subscribe with . | |
| Profile Page: | View profile page for Drew -Gaiiden- Sikora |
Blog post
From the Staff
* Gaiiden's Scroll - Weekly sitrep: the Dailies continue, new articles and events
* The Code Zone Bargain Basement Blog - John assures us all he's still alive, working on the "top-secret-uber-important-project-that's-name-cannot-be-spoken", and writing up Casual Connect coverage
Project Updates
* The Bag of Holding - several updates from ApochPiQ this week on his Epoch language, most notably with the first release prototype
* MMX Project - sneakyrobot gives a load of info into the font, camera, trigger, and collision aspects of his project
* Tesseract's Game Development Journal - Tesseract has a cool Flash demo of color substitution with perlin noise, which he plans to eventually use for color-based collison detection and variable movement over terrain
* Ye Olde Ramblings - Telastyn uses his language Tangent to run a simple algorithm
* Radioactive-Software - new images of gun models for Urban Empires
* Happenings with VBStrider and Crew - new art, both original drawing and in-game, for Loradon 3.0
* Journal of EasilyConfused - more progress on Udo, jumping around and colliding with the environment
* Journal of EDI - EDI is back! New game announcement
Game Dev Stuffs
* Journal of EnemyBoss - EnemyBoss goes over his troubles with getting the game loop he was looking for up and running
* Journal of EasilyConfused - EasilyConfused shares code as he walks through his particle system
* Journal of dbaumgart - how to save yourself time when animating
* Just Glad to Be Here - rmadsen points to an article he wrote for GameCareerGuide.com on breaking in
* Any Colour You Like - benryves continues the TI-83 craziness with graphical text, a BASIC tokeniser and flood-filling
* ... - JTippetts expands on his post last week about dungeon generation, tweaking the layouts of the rooms
Other Stuffs
* Trapper Zoid's Trapper Keeper - Trapper muses over his company name and what it means from a business perspective
* On the path with a ramblin' man - come and get your naughty NSFW .NET Remoting right here.
* Phyletic gradualism - sprite_hound gives his review on Mass Effect for PC
We also have a bunch of new Journal Land citizens, so stop by and say hello to speciesUnknown, Tayuke and definitely check out cameni's planetary engine.
* Gaiiden's Scroll - Weekly sitrep: the Dailies continue, new articles and events
* The Code Zone Bargain Basement Blog - John assures us all he's still alive, working on the "top-secret-uber-important-project-that's-name-cannot-be-spoken", and writing up Casual Connect coverage
Project Updates
* The Bag of Holding - several updates from ApochPiQ this week on his Epoch language, most notably with the first release prototype
* MMX Project - sneakyrobot gives a load of info into the font, camera, trigger, and collision aspects of his project
* Tesseract's Game Development Journal - Tesseract has a cool Flash demo of color substitution with perlin noise, which he plans to eventually use for color-based collison detection and variable movement over terrain
* Ye Olde Ramblings - Telastyn uses his language Tangent to run a simple algorithm
* Radioactive-Software - new images of gun models for Urban Empires
* Happenings with VBStrider and Crew - new art, both original drawing and in-game, for Loradon 3.0
* Journal of EasilyConfused - more progress on Udo, jumping around and colliding with the environment
* Journal of EDI - EDI is back! New game announcement
Game Dev Stuffs
* Journal of EnemyBoss - EnemyBoss goes over his troubles with getting the game loop he was looking for up and running
* Journal of EasilyConfused - EasilyConfused shares code as he walks through his particle system
* Journal of dbaumgart - how to save yourself time when animating
* Just Glad to Be Here - rmadsen points to an article he wrote for GameCareerGuide.com on breaking in
* Any Colour You Like - benryves continues the TI-83 craziness with graphical text, a BASIC tokeniser and flood-filling
* ... - JTippetts expands on his post last week about dungeon generation, tweaking the layouts of the rooms
Other Stuffs
* Trapper Zoid's Trapper Keeper - Trapper muses over his company name and what it means from a business perspective
* On the path with a ramblin' man - come and get your naughty NSFW .NET Remoting right here.
* Phyletic gradualism - sprite_hound gives his review on Mass Effect for PC
We also have a bunch of new Journal Land citizens, so stop by and say hello to speciesUnknown, Tayuke and definitely check out cameni's planetary engine.
Recent Blog Posts
| List: | 10/10/08 - GDNet: Tales from Journal Land 10/09/08 - GDNet: Weekly Sitrep 10/04/08 - GDNet: Tales from Journal Land 10/02/08 - GDNet: Weekly Sitrep 09/27/08 - GDNet: Tales from Journal Land x2! 09/25/08 - GDNet: Weekly Sitrep 09/18/08 - GDNet: Weekly Sitrep 09/13/08 - GDNet: Tales from Journal Land |
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