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GDNet: Tales from Journal Land
GDNet: Tales from Journal Land
| Name: | Drew -Gaiiden- Sikora | ![]() |
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| Date Posted: | Jun 27, 2008 | |
| Rating: | Not Rated | |
| Public: | YES | |
| Comments: | YES | |
| RSS Feed: | or Subscribe with . | |
| Profile Page: | View profile page for Drew -Gaiiden- Sikora |
Blog post
Man, a whopping 21 entries makes up this week's wrap-up. A ton of project updates are the main feature this week, along with some programming tricks, industry thoughts, a US Air Force Academy cadet, and ways for you to help us shape the fifth coming of GDNet.
From the Staff
* Gaiiden's Scroll - the weekly sitrep including new articles, a Facebook page and 2 things you can do to help make GDNet better
Project Updates
* Tool of Procrastination - showing off some engine work, with Lua and PhysX integration
* Any Colour You Like - if you can't get enough of graphing calculator madness, benryves has plenty more eye candy for you
* Oddgames development journal - a quick update and latest screen cap of the Nimrod Isometric Editor
* mittentacular - mittens talks about his newest project, using Havok and OGRE for some 3D physics-based simulation
* Journey to the Ancient Galaxy - details about the gameplay, thoughts on what makes the game fun after some playtesting
* Stompy's Gamedev Journal - chucking trash cans is now possible in Fists of Justice
* Sssssssssss! - Selkrank renames Arty to Artillery Brawl and releases code
* Odorless Entertainment - bladerunner627 takes some time to explain the purpose of his engine and using the Quake 3 BSP
* Bennu - Demosthenes steps through how he created a frog character for his game
* Journal of EasilyConfused - EasilyConfused talks about his WIP 3D level editor
* The Link to the Journal - Twisol posts some code and pictures in his update on Cripes
Game Dev Stuffs
* Journal of dbaumgart - your weekly dose of genuine artsy goodness
* Excursions into the Unknown - SlimDX Sample Framework details, part 1
* Readme.txt - learn about precompiled headers to speed up your builds
* BrokenThorn Entertainment - Crypter does some C++ hacking to allow the execution of an array as code
General Stuffs
* jpetrie's journal - Josh reviews MGS4
* The Code Zone Bargain Basement Blog - John talks cheap memory and MS conspiracy (plus if he's not featured here he'll step on me)
* Trapper Zoid's Trapper Keeper - Mr. Zoid discusses why the GPL just plain bugs him
* Sir Sapo... The Man ... The Legend - bid farewell and pass along congrats to Sir Sapo, who's been accepted into the US Air Force Academy!
* Not dead... - Phantom says "OMFG" to the new HD4870
From the Staff
* Gaiiden's Scroll - the weekly sitrep including new articles, a Facebook page and 2 things you can do to help make GDNet better
Project Updates
* Tool of Procrastination - showing off some engine work, with Lua and PhysX integration
* Any Colour You Like - if you can't get enough of graphing calculator madness, benryves has plenty more eye candy for you
* Oddgames development journal - a quick update and latest screen cap of the Nimrod Isometric Editor
* mittentacular - mittens talks about his newest project, using Havok and OGRE for some 3D physics-based simulation
* Journey to the Ancient Galaxy - details about the gameplay, thoughts on what makes the game fun after some playtesting
* Stompy's Gamedev Journal - chucking trash cans is now possible in Fists of Justice
* Sssssssssss! - Selkrank renames Arty to Artillery Brawl and releases code
* Odorless Entertainment - bladerunner627 takes some time to explain the purpose of his engine and using the Quake 3 BSP
* Bennu - Demosthenes steps through how he created a frog character for his game
* Journal of EasilyConfused - EasilyConfused talks about his WIP 3D level editor
* The Link to the Journal - Twisol posts some code and pictures in his update on Cripes
Game Dev Stuffs
* Journal of dbaumgart - your weekly dose of genuine artsy goodness
* Excursions into the Unknown - SlimDX Sample Framework details, part 1
* Readme.txt - learn about precompiled headers to speed up your builds
* BrokenThorn Entertainment - Crypter does some C++ hacking to allow the execution of an array as code
General Stuffs
* jpetrie's journal - Josh reviews MGS4
* The Code Zone Bargain Basement Blog - John talks cheap memory and MS conspiracy (plus if he's not featured here he'll step on me)
* Trapper Zoid's Trapper Keeper - Mr. Zoid discusses why the GPL just plain bugs him
* Sir Sapo... The Man ... The Legend - bid farewell and pass along congrats to Sir Sapo, who's been accepted into the US Air Force Academy!
* Not dead... - Phantom says "OMFG" to the new HD4870
Recent Blog Posts
| List: | 10/10/08 - GDNet: Tales from Journal Land 10/09/08 - GDNet: Weekly Sitrep 10/04/08 - GDNet: Tales from Journal Land 10/02/08 - GDNet: Weekly Sitrep 09/27/08 - GDNet: Tales from Journal Land x2! 09/25/08 - GDNet: Weekly Sitrep 09/18/08 - GDNet: Weekly Sitrep 09/13/08 - GDNet: Tales from Journal Land |
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Submit your own resources!| Kevin James (Jun 28, 2008 at 12:30 GMT) |
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