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Plan for LK - Luis Karlos Hernandez

Plan for LK - Luis Karlos Hernandez
Name:Luis Karlos 
Date Posted:Feb 04, 2004
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Blog post
1.Update my C++ skills 2. Learn Torque Engine
This plan is for 1 year. (Starting on December 17, 2003)

Right now I am studying the following books:

C++ for Game Programmers (Game Development Series)
Efficient C++: Performance Programming Techniques
Mathematics for 3D Game Programming and Computer Graphics, Second Edition

Plus random readings of Game Programming Gems (1,2,3)


I am working full time with torque, my primary target ;)... are Items and objects behavior. (6 months)

I will continue with 3D render and network communication.

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