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K96 Terrain Testing Going Well
K96 Terrain Testing Going Well
| Name: | Nate "Nateholio" Watson | ![]() |
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| Date Posted: | Nov 24, 2006 | |
| Rating: | Not Rated | |
| Public: | YES | |
| Comments: | YES | |
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| Profile Page: | View profile page for Nate "Nateholio" Watson |
Blog post
So I started this morning messing around with something that had nothing to do with terrain or sky rendering/management. Anyway I ended up coding my terrain/sky manager for K96. Its still simple, no shading, textures, etc but it does have a nice skysphere, some terrain objects, crappy clouds, and a decent system for managing stars and other celestial bodies (for the client side viewer of course, not the actual orbital management). Here are 4 screenshots for your viewing pleasure, or displeasure......
ixeelectronics.com/K96/Screens.html
ixeelectronics.com/K96/Screens.html
Recent Blog Posts
| List: | 01/11/07 - Engine Progress - Zilch 01/05/07 - More Attempts at Texturing 12/29/06 - Buildings to Populate Demo Map 12/22/06 - Not game related, but a good post for the holidays 12/22/06 - Finally finished with "base" terrain...for now 12/14/06 - Posting to Keep in the Habit 12/08/06 - Treeses ;) and Terrain 12/02/06 - Slow Progress on K96 |
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