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K96 Terrain Testing Going Well

K96 Terrain Testing Going Well
Name:Nate "Nateholio" Watson
Date Posted:Nov 24, 2006
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Blog post
So I started this morning messing around with something that had nothing to do with terrain or sky rendering/management. Anyway I ended up coding my terrain/sky manager for K96. Its still simple, no shading, textures, etc but it does have a nice skysphere, some terrain objects, crappy clouds, and a decent system for managing stars and other celestial bodies (for the client side viewer of course, not the actual orbital management). Here are 4 screenshots for your viewing pleasure, or displeasure......

ixeelectronics.com/K96/Screens.html

Recent Blog Posts
List:01/11/07 - Engine Progress - Zilch
01/05/07 - More Attempts at Texturing
12/29/06 - Buildings to Populate Demo Map
12/22/06 - Not game related, but a good post for the holidays
12/22/06 - Finally finished with "base" terrain...for now
12/14/06 - Posting to Keep in the Habit
12/08/06 - Treeses ;) and Terrain
12/02/06 - Slow Progress on K96

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