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Plan for Phil Carlisle
Plan for Phil Carlisle
| Name: | Phil Carlisle | ![]() |
|---|---|---|
| Date Posted: | Aug 02, 2005 | |
| Rating: | Not Rated | |
| Public: | YES | |
| Comments: | YES | |
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| Profile Page: | View profile page for Phil Carlisle |
Blog post
Well, posting from an internet cafe in thailand, so no piccies AGAIN!!! argh!
But a quick update to say that in the course of investigating air combat AI for my next AI Wisdom book chapter, I've been looking at some issues involved in vehicle AI and am slowly rolling those into the AI for Air Ace (which is also our much-bloody-delayed AI pack).
Course things have kind of been delayed on the AI pack, mainly because we are all so bloody busy!!
Air Ace is coming along nicely, although slower whilst I'm away. I'm hoping to put in some really heavy time on it when I get back home in the run up to IGC in October!
Air Ace is potentially going to be a killer game!, I've been sure of it since we did the first prototype months ago, but since then there have been some very strong signs that opportunity waits just round the corner when we ship the game.
But this is the time.. its the make or break point in the project. The time when I really have to force myself to work some on it, snatches of time. In amongst other work and of course being on holiday (thailand right now).
So yeah, Ive got 2 and a half weeks left on my round the world tour, Ive got a game thats going to potentially tear everyone a new one at IGC in the showOFF and to top it all, Ive got some great new stuff to teach when I get back to work!!!
Anyway, I'll try and stay in touch from taiwan, only I'm not sure how the internet acces is there, so if I dont get online from there, see you in september!!!
Ola from the weary traveller!
Out.
But a quick update to say that in the course of investigating air combat AI for my next AI Wisdom book chapter, I've been looking at some issues involved in vehicle AI and am slowly rolling those into the AI for Air Ace (which is also our much-bloody-delayed AI pack).
Course things have kind of been delayed on the AI pack, mainly because we are all so bloody busy!!
Air Ace is coming along nicely, although slower whilst I'm away. I'm hoping to put in some really heavy time on it when I get back home in the run up to IGC in October!
Air Ace is potentially going to be a killer game!, I've been sure of it since we did the first prototype months ago, but since then there have been some very strong signs that opportunity waits just round the corner when we ship the game.
But this is the time.. its the make or break point in the project. The time when I really have to force myself to work some on it, snatches of time. In amongst other work and of course being on holiday (thailand right now).
So yeah, Ive got 2 and a half weeks left on my round the world tour, Ive got a game thats going to potentially tear everyone a new one at IGC in the showOFF and to top it all, Ive got some great new stuff to teach when I get back to work!!!
Anyway, I'll try and stay in touch from taiwan, only I'm not sure how the internet acces is there, so if I dont get online from there, see you in september!!!
Ola from the weary traveller!
Out.
Recent Blog Posts
| List: | 11/28/08 - GDC AI sessions 09/18/08 - Tell me I'm not going crazy!! 12/05/07 - The importance of good tools for productivity 11/17/07 - Using the way back machine. 09/21/07 - Juggling cats. 09/04/07 - End of Summer. 08/27/07 - Come work with me!! 08/14/07 - The changing nature of entertainment |
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Submit your own resources!| Johnny Hill (Aug 02, 2005 at 14:46 GMT) |
| Unsung Zero (Aug 02, 2005 at 14:48 GMT) |
Have fun in Taiwan! I'll make it there someday.
| Andrew Nicholson (Aug 02, 2005 at 15:29 GMT) |
Good luck with air ace, have a great holiday and Im up for some testing if you need some when you get back.
| Nicolas Quijano (Aug 02, 2005 at 16:18 GMT) |
| Gary Preston (Aug 02, 2005 at 16:33 GMT) |
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