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GID J ENTRY

GID J ENTRY
Name:Phil Carlisle
Date Posted:Apr 09, 2006
Rating:Not Rated
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Ok, so here goes for my Game In a Day entry for GID J (www.gameinaday.com)

So my entry was a quick and dirty prototype for an idea I had.

I started by doing the most fun bit first, which was making the title screen.



Then I took some time doing the port of Rob and Eric (and others) Horsie pack to 1.4, which didnt take long :) Which left me with my starting point.

After verifying that it worked, I went on to incorporate some steering behaviors from the AI pack and voila! there is my game.

The game is called EXTREME HORSES! ok, so its not quite in line with the original theme, lets call it artistic license.

The basic premise started out with AI based battle horses, only I had some trouble mounting a working turret on the horses, so I figured I'd try out some steering and see if a horse herding concept would work instead (not quite as extreme, but then its family friendly now).




Easy peasy really. Horse pack, AI pack, a bit of tweaking and there you go.

Only, its not really fun. I think I'm going to have to optimise the horses a bit so I can have several hundred and see if that doesnt help give a feeling of scale. Also I need some large open spaces and "rope" mode which acts like a grapple hook on fleeing horses.

I guess with a bit more work it could be used as a ranching sim, which could be quite unique!

Phil.

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Tom Bampton   (Apr 09, 2006 at 20:25 GMT)
Nifty. Small point:

It's GID j, not GID J. The number is base62, lowercase first ... it's the 19th (decimal) GID, thus GID j. GID J would be GID 45 decimal.

T.

Phil Carlisle   (Apr 09, 2006 at 21:18 GMT)
Ooh sorry mr Picky Pickmeister.

Mike Kuklinski   (Apr 09, 2006 at 21:25 GMT)
Why do those horses have the forest camoflauge pattern? Shouldn't it be the grasslands, plains, or savannah pattern?

Daniel Eden   (Apr 09, 2006 at 22:38 GMT)
You gotta watch your case sensitivity Phil. The nerds will crucify you for it otherwise. =)

Lyle Stanton   (Apr 09, 2006 at 23:07 GMT)
looks good man

Vashner   (Apr 09, 2006 at 23:40 GMT)
Is horse pack out yet? /cry

Tom Bampton   (Apr 10, 2006 at 07:36 GMT)
It's not being picky. You wouldn't type 0x2D when you meant 0x13, would you ? :)

Gary Preston   (Apr 10, 2006 at 11:56 GMT)
Battle horses sounds a lot funnier ;)

If its not fun to play then a few more horses along with a few nice death traps would have given a good reason to herd the horses. Although which direction you herded them in would depend on how interesting the traps were when activated ;)

As for the "not fun" factor, that's what all my GIDs to date have been like, much more fun to make than to play :)
Edited on Apr 10, 2006 12:00 GMT

Dave Young   (Apr 10, 2006 at 13:56 GMT)
Was there a 1.3 release of the horse? Or any release?

Neil Marshall   (Apr 10, 2006 at 14:53 GMT)
There hasn't been a public release of the horse pack. Only special people have it.

Gerald Fishel   (Apr 10, 2006 at 17:44 GMT)
You might type 0x2D when you mean 0x2d

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