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Character Pack #2
Character Pack #2
| Name: | AndrewOsborne | |
|---|---|---|
| Date Posted: | Feb 20, 2007 | |
| Rating: | Not Rated | |
| Public: | YES | |
| Comments: | YES | |
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| Profile Page: | View profile page for AndrewOsborne |
Blog post
Hi all,
Further updates on the 'citizen' pack with the model pretty much finished I'm onto the animations.


As mentioned before I will prob. release additional skin packs to be used in conjunction with the model. I am also heavily considering setting the model up/rendering out the frames as a TGB Isometric set if it seems warranted by need.
Hopefully this can be useful to you guys/girls!

Silhouette Studios is currently available for fee-for-service work in coding and art. If you have a project in mind be sure to contact us!
Further updates on the 'citizen' pack with the model pretty much finished I'm onto the animations.


As mentioned before I will prob. release additional skin packs to be used in conjunction with the model. I am also heavily considering setting the model up/rendering out the frames as a TGB Isometric set if it seems warranted by need.
Hopefully this can be useful to you guys/girls!

Silhouette Studios is currently available for fee-for-service work in coding and art. If you have a project in mind be sure to contact us!
Recent Blog Posts
| List: | 01/18/08 - TGEA content pack.. 09/14/07 - New website launch! 07/27/07 - Tarien Flow 03/03/07 - Citizen Pack Released! 03/02/07 - Citizen Pack 02/26/07 - Citizen Pack 02/22/07 - Character Pack #3 02/20/07 - Character Pack #2 |
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Submit your own resources!| Craig Fortune (Feb 20, 2007 at 05:25 GMT) |
| Richard Van Stone (Feb 20, 2007 at 06:27 GMT) |
| Maxwell Marsh (Feb 20, 2007 at 06:59 GMT) |
Oh, and better eyes then your last update.
Good work.
| Steve Adamson (Feb 20, 2007 at 07:24 GMT) |
Slick stuff you have there. I have a few crits, so please do not take this the wrong way, as I love what I see here. I just want to try to help you improve on that.
The first thing, would be her neck, it is way too thick, mainly at the base, her collar bones / clavicle are also not in the right place, causing her to have low sagged shoulders, bring them up a little. The walk is also too masculine, the hips need to rise up left / right on each stride, also turn in her legs when she steps forward, I am noticing a little bit of joint popping, on her right leg. When women walk, most times they do not raise their arms above their waste, unless they are pissed off and are hunting you down ;) So have the arms in a more relaxed pose. The head seems a little stiff too, try to add some subtle movements, she seems to be looking down slightly, and gives her this robotic look.
There are a couple more suggestions I have, if your interested, please feel free to contact me, as I am more than willing to help you polish your awesome work.
Take care.
- Steve Adamson
President
Gear Worx Productions
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| Tom Bentz (Feb 20, 2007 at 07:30 GMT) |
| Tom Perry (Feb 20, 2007 at 13:13 GMT) |
| Blake Lowry (Feb 20, 2007 at 16:57 GMT) |
| Jeppie (Feb 20, 2007 at 20:12 GMT) |
It looks good, but the way her legs bowl outwards when she walks is kinda wierd.
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