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ORC- LP with normal maps

ORC- LP with normal maps
Name:Radoslaw Marcin Kurczewski
Date Posted:Dec 03, 2006
Rating:Not Rated
Public:YES
Comments:YES
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Profile Page:View profile page for Radoslaw Marcin Kurczewski

Blog post
It's been a moment- unfortunately one of my friends asked me to provide 3 fully fledged models in 2 days (you might laugh but it was not so funny for me, really) and working 48+ hrs in row made me hate computer (actually it was not comp that I hated most- it was my chair... ). Not as tough as in "golden days" I am, not anymore.

Anyway- that's done, customer is (hopefully) happy and I can get back to this little bundle of joy. I have finished baking normal maps- on picture below you can see how they work on model in realtime ( in Melody by Nvidia). I am quite satisfied with details and overal smooth impression (I admit, I would not show something I am not happy with :D )

Tomorrow is a Sunday, not much work (all good customers enjoy their weekends) so I hope I'll have some spare time to spend on painting final texture.


Recent Blog Posts
List:09/10/08 - Austrian grenadier- normal mapping
08/25/08 - Austrian grenadier- low poly model
04/05/08 - Salome- textures (at long last)
03/26/08 - Salome- UV mapping and shader planning
03/23/08 - Salome goes TGEA
03/19/08 - Collisions- how design might change approach to tools
03/07/08 - Salome and swords
02/20/08 - Dragonbane... and some mumbling

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Edward Smith   (Dec 03, 2006 at 04:54 GMT)
Looks good, its good to see this model coming along :-).

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