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ORC- LP geometry finished
ORC- LP geometry finished
| Name: | Radoslaw Marcin Kurczewski | ![]() |
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| Date Posted: | Nov 26, 2006 | |
| Rating: | Not Rated | |
| Public: | YES | |
| Comments: | YES | |
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| Profile Page: | View profile page for Radoslaw Marcin Kurczewski |
Blog post
Well- it's done (at least at the moment - 3 AM- I like to think so). Surprisingly polish mail services somehow managed to deliver to mi miniature so in the end I could take a look how original mini looks like in real life. Not that it changed much- most of modifications were around neck- wires at the back of head, some additional helmet details, kind of a ring around neck and some geometry optimalizations- that's it. Now most painful part- preparation of UV's. I've removed "eyes" from geometry as they will look much better made on normal map (not to mention it will make entire model much "lighter"). Same goes for many small details that you can spot on original- I did not gave up on creating them, I just hope that normal map will be enough to make them look ok. No other way of checking this out then to actually do it and see- so far TSE normal maps worked great for me.


Recent Blog Posts
| List: | 09/10/08 - Austrian grenadier- normal mapping 08/25/08 - Austrian grenadier- low poly model 04/05/08 - Salome- textures (at long last) 03/26/08 - Salome- UV mapping and shader planning 03/23/08 - Salome goes TGEA 03/19/08 - Collisions- how design might change approach to tools 03/07/08 - Salome and swords 02/20/08 - Dragonbane... and some mumbling |
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Submit your own resources!| Timothy Aste (Nov 26, 2006 at 07:43 GMT) |
| Thak (Nov 26, 2006 at 09:20 GMT) |
| Radoslaw Marcin Kurczewski (Nov 26, 2006 at 15:29 GMT) |
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