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Yet another one

Yet another one
Name:Radoslaw Marcin Kurczewski
Date Posted:Nov 23, 2006
Rating:Not Rated
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Blog post
I've recently finished Judy (err...I mean .... Japanese plane bomber)- sure, it still requires a bit of work on texture to shine but as for now I just got to put it away as I do not see my own mistakes anymore. I am jumping into next model now- this time I want to play around with normal maps and new, sweet TSE shaders a bit so as a subject I've picked up something that just came out of the box- Infinity game (http://www.infinitythegame.com/eng/default.asp) ORC trooper. Nope, not greenish fantasy creature- more like heavy SF/anime infantry (take a look at screen attached). Actually it looks like an armored rabbit to me but design has a lot of potential and apart from that- it's been a while since I last time had a chance to wor on TGE/TSE character without being limited by heavy restrictions so- why not...


Recent Blog Posts
List:08/25/08 - Austrian grenadier- low poly model
04/05/08 - Salome- textures (at long last)
03/26/08 - Salome- UV mapping and shader planning
03/23/08 - Salome goes TGEA
03/19/08 - Collisions- how design might change approach to tools
03/07/08 - Salome and swords
02/20/08 - Dragonbane... and some mumbling
10/05/07 - Constructor... and levels

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Surge   (Nov 23, 2006 at 13:54 GMT)
That looks like a toy. How many polygons did it take to make that? Can you post pics of the mesh?

Radoslaw Marcin Kurczewski   (Nov 23, 2006 at 14:15 GMT)
That IS a toy- a 28 mm. I am just beginning work on turning it into 3d model- I just wanted to show reference I am using. Sorry for being unclear.

Unsung Zero   (Nov 23, 2006 at 18:49 GMT)
Reminds me of the Tau from warhammer 40k.

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