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Plan for Tom Feni
Plan for Tom Feni
| Name: | Tom Feni | ![]() |
|---|---|---|
| Date Posted: | Dec 10, 2005 | |
| Rating: | Not Rated | |
| Public: | YES | |
| Comments: | YES | |
| RSS Feed: | or Subscribe with . | |
| Profile Page: | View profile page for Tom Feni |
Blog post
Toons Updates..
Well making more progress on the game..
working mostly on textures and level design right now, hopefully It will start to come together soon.. :)
I decided to go with a worldmap design that has individual portals/exits that take you to a new level, and then have the exit there loop you back to your original spot back in the worldmap..
So I will need a way to save the info in the map to a seperate file, so it will tell how many coins are left and how many are gone..
also would like a way to block different areas of the worldmap until you get a certain sum of coins...
say get 30 coins and a door opens to a new section of the worldmap..
oh well thats a while down the road...
here is a pic and some vids tho in the mean time.. :)

home.comcast.net/~berkingstock/clock.avi
home.comcast.net/~berkingstock/arrow.avi
home.comcast.net/~berkingstock/exit.avi
home.comcast.net/~berkingstock/coin.avi
home.comcast.net/~berkingstock/flag.avi
TomFeni
Well making more progress on the game..
working mostly on textures and level design right now, hopefully It will start to come together soon.. :)
I decided to go with a worldmap design that has individual portals/exits that take you to a new level, and then have the exit there loop you back to your original spot back in the worldmap..
So I will need a way to save the info in the map to a seperate file, so it will tell how many coins are left and how many are gone..
also would like a way to block different areas of the worldmap until you get a certain sum of coins...
say get 30 coins and a door opens to a new section of the worldmap..
oh well thats a while down the road...
here is a pic and some vids tho in the mean time.. :)

home.comcast.net/~berkingstock/clock.avi
home.comcast.net/~berkingstock/arrow.avi
home.comcast.net/~berkingstock/exit.avi
home.comcast.net/~berkingstock/coin.avi
home.comcast.net/~berkingstock/flag.avi
TomFeni
Recent Blog Posts
| List: | 11/30/08 - Another video 11/26/08 - New Game idea 08/16/08 - Toby Updates for August 07/27/08 - Instant Action Contest Entry 07/19/08 - The Adventures of Toby Turtle Updates 01/26/08 - The Adventures of Toby Turtle Demo 01/17/08 - The Adventures of TomFeni.. continued.. 01/02/08 - The Adventures of TomFeni |
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Submit your own resources!| Joseph Euan (Dec 10, 2005 at 23:32 GMT) |
Edited on Dec 10, 2005 23:32 GMT
| Jonathan Rose (Dec 11, 2005 at 11:39 GMT) |
| Tom Feni (Dec 11, 2005 at 12:17 GMT) |
The thing is I do all my own textures and art.. so if it looks horrible its because I am not an artist :)
But I am trying.... which I dont think is cheap at all....
I am constantly changing the main menu guis and such trying to get a good look.. I think its still not right but I dont think its cheap.. :)
But everyone has the right to their opinions.. :)
TomFeni
| Tim Muenstermann (Dec 11, 2005 at 16:01 GMT) |
Well... we do post here for feedback (good or bad). But I'm also very careful how I state my opinions.
From one programmer to another... I'm never happy with my GUI or art. But it's still a process that I think is good for me to go through. I like learning what it is I will eventually ask of an artist.
I like the vids... they all have a certain style to them. I really like how you used a TRIGGER? to load the next mission. I too am doing something similar.
-Tim
Edited on Dec 11, 2005 16:11 GMT
| Chris (Dec 11, 2005 at 19:19 GMT) |
| Tom Feni (Dec 11, 2005 at 22:05 GMT) |
So I dont want to throw alot of money into it..
I really only do this as a hobby to learn new things.. so I am sure eventually I will hit the right gui design and style.. :)
The default gui just didnt fit in right tho.. :) Orc and all that...
I am thinking minimalistic would be good..
like a flat back ground and some gui buttons..
and the title name...
plain and simple :)
* then again.. If I can get T2D integrated and use T2D as the gui system.. :)
hmmmm...
and for side games.. :) hmmm.....
TomFeni
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