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Instant Action Contest Entry
Instant Action Contest Entry
| Name: | Tom Feni | ![]() |
|---|---|---|
| Date Posted: | Jul 27, 2008 | |
| Rating: | Not Rated | |
| Public: | YES | |
| Comments: | YES | |
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| Profile Page: | View profile page for Tom Feni |
Blog post
Well back when the contest was going on I decided I wasnt ready to submit The Adventures of Toby Turtle, but I did decide to try submitting a deathmatch version. It was hastily thrown together and some functions didnt work. Ie the chat system wasnt in yet and some graphics werent done yet. But I threw my hat in the ring anyways. I didnt make the finals but it was fun trying to get it put together in a few days. Showed me how much I pulled out when I was making it singleplayer and how much more I needed to finish.
I plan to include this in the final game of toby as a add on, along with a team based "capture the egg" gametype. I will propbably code in level selection by gametype and add or remove things depending on which gametype it is so I can recycle things and levels without bloating the total game.
Some Pictures





and the link to the game
Toby DeathMatch
Leave comments if you wish :)
TomFeni
I plan to include this in the final game of toby as a add on, along with a team based "capture the egg" gametype. I will propbably code in level selection by gametype and add or remove things depending on which gametype it is so I can recycle things and levels without bloating the total game.
Some Pictures





and the link to the game
Toby DeathMatch
Leave comments if you wish :)
TomFeni
Recent Blog Posts
| List: | 11/30/08 - Another video 11/26/08 - New Game idea 08/16/08 - Toby Updates for August 07/27/08 - Instant Action Contest Entry 07/19/08 - The Adventures of Toby Turtle Updates 01/26/08 - The Adventures of Toby Turtle Demo 01/17/08 - The Adventures of TomFeni.. continued.. 01/02/08 - The Adventures of TomFeni |
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Submit your own resources!| Nathan Kent (Jul 27, 2008 at 21:11 GMT) |
| Tom Feni (Jul 27, 2008 at 22:06 GMT) |
It should blow up at a set distance also. I did this so you can bounce it around walls and such to hit a player that may be hiding.. :)
any box that can be destroyed will have a particle effect over it..
Edited on Jul 27, 2008 22:07 GMT
| Nathan Kent (Jul 28, 2008 at 00:40 GMT) |
Here's to my amazing gaming skills!
| Ian Roach (Jul 28, 2008 at 03:35 GMT) |
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