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Plan for Roelf Diedericks
Plan for Roelf Diedericks
| Name: | Roelf "TheRoDent" Diedericks | ![]() |
|---|---|---|
| Date Posted: | Apr 22, 2003 | |
| Rating: | Not Rated | |
| Public: | YES | |
| Comments: | YES | |
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| Profile Page: | View profile page for Roelf "TheRoDent" Diedericks |
Blog post
Recently joined the Legends team to take care of the Linux port, and admin module code. Going strong with sorting out build trees...
I've settled into the Legends source structure now, and am busy doing minor fixes on GUI controls, and have implemented Paul Dana's code he generously share, which allows us to set the animation speed, and position of ShapeBase'd objects.
Been trying to get the linux version to compile cleanly, but there are a lot of dependencies to take care of.
-- Update --
Have implemented a neat new build structure for Legends. Basically you can CVS checkout the legends tree now, and simply build it. No need to worry about nonsense such as SDL, ogg/vorbis and smpeg. Currently busy trying to sort out the guiAVI control, and implementing various fixes. As soon as that is sorted, I'll carry on with implementing jetNozzle's ala T2 style, so we can get some particle emitters at the backs of those sexeh Legends player models.
Next order of business will be to dig into some more particle emitter scripting, and help out some of the more creative (read artistic) fellows on the team.
Admin mod framework is coming along nicely. Currently busy compiling 'must have' list of features from other admin mods. Having been a server admin for well over 2 years, I pretty much know what's required...
Been trying to get the linux version to compile cleanly, but there are a lot of dependencies to take care of.
-- Update --
Have implemented a neat new build structure for Legends. Basically you can CVS checkout the legends tree now, and simply build it. No need to worry about nonsense such as SDL, ogg/vorbis and smpeg. Currently busy trying to sort out the guiAVI control, and implementing various fixes. As soon as that is sorted, I'll carry on with implementing jetNozzle's ala T2 style, so we can get some particle emitters at the backs of those sexeh Legends player models.
Next order of business will be to dig into some more particle emitter scripting, and help out some of the more creative (read artistic) fellows on the team.
Admin mod framework is coming along nicely. Currently busy compiling 'must have' list of features from other admin mods. Having been a server admin for well over 2 years, I pretty much know what's required...
Recent Blog Posts
| List: | 01/06/04 - Plan for Roelf "TheRoDent" Diedericks 10/30/03 - Plan for Roelf "TheRoDent" Diedericks 09/02/03 - Plan for Roelf "TheRoDent" Diedericks 04/22/03 - Plan for Roelf Diedericks |
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Submit your own resources!| Yacine Salmi (Apr 22, 2003 at 15:58 GMT) |
| Roelf "TheRoDent" Diedericks (Apr 29, 2003 at 09:05 GMT) |
Of course, the first target is to get the base legends released.
| Roelf "TheRoDent" Diedericks (Apr 29, 2003 at 09:07 GMT) |
Edited on Apr 29, 2003 09:09 GMT
| Roelf "TheRoDent" Diedericks (Apr 29, 2003 at 09:08 GMT) |
Edited on Apr 29, 2003 09:08 GMT
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