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Trihex Software Finally Gets Going
Trihex Software Finally Gets Going
| Name: | Eric Armstrong | ![]() |
|---|---|---|
| Date Posted: | Jun 26, 2006 | |
| Rating: | 3.0 out of 5 | |
| Public: | YES | |
| Comments: | YES | |
| RSS Feed: | or Subscribe with . | |
| Profile Page: | View profile page for Eric Armstrong |
Blog post
Hello all...
My name is Eric Armstrong, I've been a Torque owner for quite a while (2001) but this is my first plan here on GarageGames. I've mostly been working with Idryonis Studios, but things have kind of slowed down, so I have taken that opportunity to finally update my website and start some work on some of the many game designs I've had tucked away for awhile. Since I was starting to get going on personal development things, I figured I would also get started on becoming a more involved member of the GarageGames community. Something I've wanted to do for quite some time.
You can check out the new website at www.trihex.com. I'm keeping a developer blog on the site for the game I'm working on, By Mine Own Hand. You can check that out at www.trihex.com/blog. There is still quite a bit of updating to do on the website, so excuse some of the rough edges.
I'm using TGB for By Mine Own Hand, which is a gauntlet style action game with some heavy RPG elements. You control the actions of a hero as he slowly descends into madness and brings ruin to the lands he once pledged to protect. Hopefully the blog won't end up just being a chronicle of MY descent into madness.
I just wanted to say hello to everyone, and let you all know that you will start seeing some cool things coming from me in the future. Stay tuned to www.trihex.com/blog and here for the upcoming goodness.
My name is Eric Armstrong, I've been a Torque owner for quite a while (2001) but this is my first plan here on GarageGames. I've mostly been working with Idryonis Studios, but things have kind of slowed down, so I have taken that opportunity to finally update my website and start some work on some of the many game designs I've had tucked away for awhile. Since I was starting to get going on personal development things, I figured I would also get started on becoming a more involved member of the GarageGames community. Something I've wanted to do for quite some time.
You can check out the new website at www.trihex.com. I'm keeping a developer blog on the site for the game I'm working on, By Mine Own Hand. You can check that out at www.trihex.com/blog. There is still quite a bit of updating to do on the website, so excuse some of the rough edges.
I'm using TGB for By Mine Own Hand, which is a gauntlet style action game with some heavy RPG elements. You control the actions of a hero as he slowly descends into madness and brings ruin to the lands he once pledged to protect. Hopefully the blog won't end up just being a chronicle of MY descent into madness.
I just wanted to say hello to everyone, and let you all know that you will start seeing some cool things coming from me in the future. Stay tuned to www.trihex.com/blog and here for the upcoming goodness.
Recent Blog Posts
| List: | 12/19/06 - Long Time No Blog 07/06/06 - Flocking to the Right Path 06/26/06 - Trihex Software Finally Gets Going |
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Submit your own resources!| Luigi Rosso (Jun 27, 2006 at 01:37 GMT) |
| Doug Linley (Jun 27, 2006 at 02:06 GMT) |
| Travis Wood (Jun 27, 2006 at 02:43 GMT) |
| Eric Armstrong (Jun 27, 2006 at 13:46 GMT) Resource Rating: 3 |
I'm currently hosting on godaddy. It was cheap... It's an ASP hosting account, and I'm much more a Java guy on the web side of things, but I figured it would give me a chance to play around and maybe learn some things.
@Luigi
Hey man... been a while since I heard anything from you. Glad to see you are still around. How's everything? Still in the Bay area or are you back in Italy?
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3.0 out of 5


