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Multiple Worlds
Multiple Worlds
| Name: | Jeffrey S. | |
|---|---|---|
| Date Posted: | Dec 29, 2007 | |
| Rating: | Not Rated | |
| Public: | YES | |
| Comments: | YES | |
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| Profile Page: | View profile page for Jeffrey S. |
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I am planning to make a MMORPG, but i want it to take place in space, have multiple planets that people can go to and walk on them, and multiple objects in space.
i would like to know if this is possible, and is there anyone who could tell me how to make multiple worlds?
i would like to know if this is possible, and is there anyone who could tell me how to make multiple worlds?
Submit your own resources!| Frank Carney (Dec 29, 2007 at 22:49 GMT) |
| Jeffrey S. (Dec 29, 2007 at 23:18 GMT) |
Like having lots of galaxies.
| Treb Connell (formerlyMasterTreb (Dec 29, 2007 at 23:29 GMT) |
And then on top of all that you have the MMORPG portion, even without that a game like this game (I don't know the details) would (ideally) be 3 or 4 solid years of effort for me to complete (probably more like 50 once you take into account Hofstadter's law). If you can get a team together go for it, but make sure the pay out will be worth the effort.
edit: small typo's and changes
Edited on Dec 29, 2007 23:31 GMT
| Frank Carney (Dec 29, 2007 at 23:42 GMT) |
First thing I would do if I was a new person to the engine: Go get the book "Game Programmer's Guide to Torque" and create the game described in the book. This game can be produced with the stock engine and will give you an appreciation for what Torque can do easily. From there you can make some informed decisions as to how to build your game.
If you want to build an mmorpg I would suggest that you buy Arcane FX www.garagegames.com/products/102/ if you don't already own it. Then go get www.mmoworkshop.com/trac/mom which is free if you own both TGE and Arcane FX. This will give you the mmorpg tools to get the thing off the ground.
Based on the questions you are now asking I will assume the book will keep you busy for quite a while as you learn the engine. I would expect several months (if not a year) of study BEFORE you are ready to design your MMORPG. However having the tried and true tools from mmoworkshop will give you a head start.
| Pesto126 (Dec 30, 2007 at 18:15 GMT) |
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