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Exporter for Torque - DeleD 3D Editor

Exporter for Torque - DeleD 3D Editor
Name:Richard Elswick
Date Posted:Oct 03, 2007
Rating:Not Rated
Public:YES
Comments:YES
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DeleD 3D Editor

Looks like they have done it at least for their editor. I found this site through our search to find a method to get prototyped levels from SketchUp into the TGE for our Street Smart Detroit game

About $60 for the editor and $15 for the plugin and it might be an option for you.

Now we just have to try out the SketchUp->Blender->Torque pipeline I have heard about!

Recent Blog Posts
List:03/12/08 - GDC 2008 and Beta of SSD
02/29/08 - Intro Cut Scene - sets the stage for the Street Smart Detroit game.
01/17/08 - GDC and new screenshots of SSD
12/27/07 - Alpha Release 3.1 and first playable Demo
11/01/07 - Prototype Release 1 (interal) has passed and....
10/22/07 - Alpha Release 1 coming up!
10/06/07 - First post more or less here on GG
10/03/07 - Exporter for Torque - DeleD 3D Editor

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David Montgomery-Blake   (Oct 03, 2007 at 16:15 GMT)
DeleD is a nice editor. You will need to practice modeling constraints to get valid geometry (which is true of any polysoup->csg editing suite like the level exporters for GameSpace, Greenbriar Studios .map exporter for Lightwave, or Game Level Builder for Max. But it is the nicest so far, IMO.

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