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Converting my RPG battle system.
Converting my RPG battle system.
| Name: | Ramen-sama | |
|---|---|---|
| Date Posted: | Apr 24, 2006 | |
| Rating: | Not Rated | |
| Public: | YES | |
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** As with most my blogs, this is a 56K killer ****
With my RPG battle system, i had it where when battle was started, it loaded a separate map, loaded enemies and what not. Typical RPG battle stuff.
So i decided i needed to take the next step and have the battles occur on the same "screen" as the players walk around. Needed for some of my wonderful plans for this dynamic battle system.
Anyhow, nothing spectacular. Here's some pics.
I should mention the upper GUI hasn't been updated but it doesn't really matter now does it?
I'll also get around to putting a ceiling too :)
Exploration takes place with a 3/4 view like so

Once battle starts it switches over to some "Advanced" camera angles. This will surely be a time consuming process of making good camera angles at all times.
Menu

Selecting a target

Cornered!

Ice Magic! Super Combo!

All enemies on the screen become battle participants, until then they just wander around and try not to hit stuff.
I haven't decided how to deal with the other playable characters... i don't think i want they playing follow the leader, so they may magically appear when battle starts.
With my RPG battle system, i had it where when battle was started, it loaded a separate map, loaded enemies and what not. Typical RPG battle stuff.
So i decided i needed to take the next step and have the battles occur on the same "screen" as the players walk around. Needed for some of my wonderful plans for this dynamic battle system.
Anyhow, nothing spectacular. Here's some pics.
I should mention the upper GUI hasn't been updated but it doesn't really matter now does it?
I'll also get around to putting a ceiling too :)
Exploration takes place with a 3/4 view like so

Once battle starts it switches over to some "Advanced" camera angles. This will surely be a time consuming process of making good camera angles at all times.
Menu

Selecting a target

Cornered!

Ice Magic! Super Combo!

All enemies on the screen become battle participants, until then they just wander around and try not to hit stuff.
I haven't decided how to deal with the other playable characters... i don't think i want they playing follow the leader, so they may magically appear when battle starts.
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Submit your own resources!| Paul /*Wedge*/ DElia (Apr 24, 2006 at 09:05 GMT) |
| Johnny Hill (Apr 24, 2006 at 18:29 GMT) |
Or once the battle begins the other characters appear beside the leader in the ala battle stance mode facing off against the enemies.
Nice shots BTW :)
| Wayne Eversole (Apr 24, 2006 at 23:47 GMT) |
Great job by the way.
Thanks
| Ramen-sama (Apr 25, 2006 at 22:20 GMT) |
| Norris Bonner (Jul 03, 2006 at 23:58 GMT) |
| Jacob Mahar (Dec 04, 2006 at 14:30 GMT) |
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