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Angel goes flying
Angel goes flying
| Name: | 3DGDA Dot COM | |
|---|---|---|
| Date Posted: | Jun 05, 2008 | |
| Rating: | Not Rated | |
| Public: | YES | |
| Comments: | YES | |
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| Profile Page: | View profile page for 3DGDA Dot COM |
Blog post
It was quite slow but effective production and finally we released our angel pack!
It has next-gen texture set and 25 animations, including very rare ones, like sleeping :)
You could get more information at angel product page.
Here are some screenshots


If you would like to trace angel production from the beggining to the end just look in our forums!
The pack is available in two versions
-FULL(souces are included), price is $54.99
and
-INDIE(only Torque needed files + not rigged character model in different formats), price is $34.99.
Any comments are welcome! We hope you will like it:)

Want more? Just visit www.3dgda.com and ask at support@3dgda.com
It has next-gen texture set and 25 animations, including very rare ones, like sleeping :)
You could get more information at angel product page.
Here are some screenshots


If you would like to trace angel production from the beggining to the end just look in our forums!
The pack is available in two versions
-FULL(souces are included), price is $54.99
and
-INDIE(only Torque needed files + not rigged character model in different formats), price is $34.99.
Any comments are welcome! We hope you will like it:)

Want more? Just visit www.3dgda.com and ask at support@3dgda.com
Recent Blog Posts
| List: | 08/19/08 - Characters (screenshots) 06/05/08 - Angel goes flying 04/03/08 - Villager and Baseman Armour attacks GG store! 03/28/08 - Angel character and others 03/16/08 - Villager sources in new formats 03/13/08 - Villager released! 03/04/08 - Gnostaria WIP2(screenshots) 02/11/08 - Gnostaria WIP |
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Submit your own resources!| Dave Young (Jun 05, 2008 at 16:20 GMT) |
| David Montgomery-Blake (Jun 05, 2008 at 16:39 GMT) |
| Dave Young (Jun 05, 2008 at 16:42 GMT) |
| Koushik (Jun 06, 2008 at 01:24 GMT) |
| 3DGDA Dot COM (Jun 06, 2008 at 05:57 GMT) |
For now the wings are connected to the body and can't be hidden. But we could simply detach them and make some texture changes, than name the character Assassin's Creed Returns :)
@David Blake, Koushik
Thank you for your kind feedback
| James Laker (BurNinG) (Jun 06, 2008 at 10:51 GMT) |
| Leathel Grody (Jun 07, 2008 at 19:14 GMT) |
| 3DGDA Dot COM (Jun 09, 2008 at 09:32 GMT) |
The difference is in materials you get.
INDIE = files you need to plugin character into torque, no sources for modification provided.
FULL = files you need to develop your own character - all sources included(animation, rig, psd etc.)
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