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Production WIP

Production WIP
Name:3DGDA Dot COM
Date Posted:Dec 03, 2007
Rating:5.0 out of 5
Public:YES
Comments:YES
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Blog post
Hi all!
Working on Wednesday submission, here are some screenshots of our new packs and free packages.
Baseman extension pack with new mountable armor, two different helmets and new SWAT animations is now in active production stage:


And some new free objects. Normal-mapped and LOD'ed, of course.





Some additional news:
1. We still collect your wishes about new packs. Feel free to leave them in comments.
2. Our EULA was revised completely. We tried to make it as soft as possible.
3. Next submission date is planned to be on 12.05.2007



Want more? Just visit www.3dgda.com and ask at support@3dgda.com

Recent Blog Posts
List:10/31/08 - Main hero in NEW game - please HELP solve the problem
10/02/08 - Villager extra animations
09/26/08 - Knight character(screenshots)
08/19/08 - Characters (screenshots)
06/05/08 - Angel goes flying
04/03/08 - Villager and Baseman Armour attacks GG store!
03/28/08 - Angel character and others
03/16/08 - Villager sources in new formats

Submit ResourceSubmit your own resources!

Ross Pawley   (Dec 03, 2007 at 18:42 GMT)
Any chance you guys could make a "creature" pack, maybe some sort of multi-purpose giant sand worm or something of that sort. Also, a "standard character rig" pack with Torque specific version for things like camera and eye nodes might be nice.

Keep cranking out the cool stuff guys :)

Dave Young   (Dec 03, 2007 at 20:21 GMT)
Beautiful!

Phil Carlisle   (Dec 03, 2007 at 23:30 GMT)
I think if you want to make packs. Why not make something a little more generic that people can modify for themselves.

For example:

Human Male Hero (i.e. muscular)
Human Female Hero
Human Male Teen
Human Female Teen

See what I mean? Sort of modifiable generic setup. Lay out the UV's and make some layered PSD's so that you can combine different "outfits" by editing the layer ordering etc.

The main thing is that if I wanted to populate a world with lots of "generic" background characters, could I use your stuff to do it?

Phil Carlisle   (Dec 03, 2007 at 23:37 GMT)
For your information, I think these guys do the whole content pack thing well..

http://www.rocketbox-libraries.com/

3DGDA Dot COM   (Dec 04, 2007 at 12:00 GMT)   Resource Rating: 5
Thx for your feedback and wishes!

2 Ross: Take a look on our Monster#1 pack. We'll keep in mind your suggestion!

2 Dave Young: thx a lot!!

2 Phil: All our full versions of packs contains source PSD with layered structure for easy edit, source setupped models and EULA supports your editions of any kind. So, yes you can populate a world with our stuff. Probably for now it must be a sci-fi world :) Working on other styles.

BTW, packs you've refered to is about $2500-3000 compared to ours maximum $70 !

Wayne Mackey   (Dec 05, 2007 at 03:08 GMT)
Looks great! Can't wait!

Ross Pawley   (Dec 05, 2007 at 03:43 GMT)
@3DGA, I've seen the monster you have up there. Quite cool. Thing is, it's more of a "horror" monster than a "sci-fi" sort of monster as I described, and seems like it may be less reusable than a "sand worm" type thing would be (simply because sand worms are so prevalent).

James Dunlap   (Dec 05, 2007 at 05:57 GMT)
I'm getting flashbacks from the character on the right, the old X-Com game. Manfred Unger. I'm sure of it.


For those of you (through no fault of your own) uneducated gamers.





Anyhow, keep up the good work!

Cheers!

EDIT: added image tag.
Edited on Dec 05, 2007 17:27 GMT

Francis   (Dec 07, 2007 at 18:56 GMT)
Nice player model.
Can't wait to see it textured.

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