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So new and so much a novice
So new and so much a novice
| Name: | Jackal | |
|---|---|---|
| Date Posted: | Jun 03, 2008 | |
| Rating: | Not Rated | |
| Public: | YES | |
| Comments: | YES | |
| RSS Feed: | or Subscribe with . | |
| Profile Page: | View profile page for Jackal |
Blog post
Well, I'm just getting started figuring out this website and how I can use it to help me learn the TGE. I've had the product since the Fall of 2007 and have just learned some important things about DIF and DTS files and the 3D programs I need to use to build them. Hopefully I can work on this stuff this summer and get the students learning in Fall 2008.
I'll keep plodding forward through the daunting task at hand. I hope I can survive...
I'll keep plodding forward through the daunting task at hand. I hope I can survive...
Submit your own resources!| Brian Wilson (Jun 03, 2008 at 18:16 GMT) |
Daily Example: Tomorrow I'll learn how to model a gun from a tutorial
Weekly Example: This week I will learn how to model, rig, and skin a vehicle
Monthly Example: This month I will have the basic mechanics of a game pulled together. Basic game funcionality, with clean and readable scripts/source so that I can begin to expand my concept into a real game.
Stuff like that...
| Scott Warren (Jun 03, 2008 at 20:38 GMT) |
Many Devs in the community will recommend The Game Programmers Guide to Torque by Edward F. Maurina III
It's a very good book for beginners to advanced and can be used s a reference.
Ask in the forums about anything and everything that you need help with, It not only keeps the Smart ones razor sharp but also helps the newcomer to learn tricks or avoid snags.
Welcome to the community Jackal =)
| Mark Joyal (Jun 03, 2008 at 22:55 GMT) |
That's a very useful suggestion. I'm going to have to start doing that myself!
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