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Plan for Skye Gellmann
Plan for Skye Gellmann
| Name: | Skye Gellmann | ![]() |
|---|---|---|
| Date Posted: | Nov 14, 2005 | |
| Rating: | Not Rated | |
| Public: | YES | |
| Comments: | YES | |
| RSS Feed: | or Subscribe with . | |
| Profile Page: | View profile page for Skye Gellmann |
Blog post
Soooo much been happening it's not funny :S ___Lots of LINKAGE!!!
''''''''''''''''''''''''''''''''''
Recently I had an article published on selectparks.net. Find the article HERE. It's a review of a talk I saw covering, computer games as digital artefacts.. Many thx to Rebecca Cannon for correcting my messy gramma!
Also, I was interviewed by a local melbourne (australia) radio-station. I haven't gotten the guts up to listen to the interview yet!!! I fear it's really bad! And I recon a lot of my information was inaccurate, but that aside it was a pretty good promo for indie developers. LISTEN TO IT HERE. Apparently, the last half of the interview didn't record properly... which sux, cause it was the part where I went off on a rant about games as an art-from!!! Tell me what you think and maybe I'll have a listen.
I've also updated my personal website, www.deluxebalance.com. It's a promotional site for my circus performance.
FLYER NEWS:
''''''''''''''''''''
Done a ton of updates: New levels, textures, bean model, mine model, heeeeeps of code updates (thx heeeps Dylan), and flying is feeling really nice. We have gliding and such now.
What I envision next:
''''''''''''''''''''''''''
Tilt the camera when you turn when gliding
Arrow that points to the closest bean
Checkpoints in levels
A simple world map that has portals to levels and a small amount of functionality.
Five slick levels with air currents, hot air and jump-pads to boot
Tutorial levels finished off.
Concept art for character model.
A couple of music tracks
---The above will be in a demo--- it will be at this point, that I'll ask the community for help with the character model. Being a 2 person team can be hard, and I don't have the time to do ALL the art. Character models are my weakness.
Just a few pics to refresh the memory:
''''''''''''''''''''''''''''''''''''''''''''
New bean model

New level experimentation
Up really high

-Skye Gellmann
Misnomer Studios
Recently I had an article published on selectparks.net. Find the article HERE. It's a review of a talk I saw covering, computer games as digital artefacts.. Many thx to Rebecca Cannon for correcting my messy gramma!
Also, I was interviewed by a local melbourne (australia) radio-station. I haven't gotten the guts up to listen to the interview yet!!! I fear it's really bad! And I recon a lot of my information was inaccurate, but that aside it was a pretty good promo for indie developers. LISTEN TO IT HERE. Apparently, the last half of the interview didn't record properly... which sux, cause it was the part where I went off on a rant about games as an art-from!!! Tell me what you think and maybe I'll have a listen.
I've also updated my personal website, www.deluxebalance.com. It's a promotional site for my circus performance.
FLYER NEWS:
''''''''''''''''''''
Done a ton of updates: New levels, textures, bean model, mine model, heeeeeps of code updates (thx heeeps Dylan), and flying is feeling really nice. We have gliding and such now.
What I envision next:
''''''''''''''''''''''''''
Tilt the camera when you turn when gliding
Arrow that points to the closest bean
Checkpoints in levels
A simple world map that has portals to levels and a small amount of functionality.
Five slick levels with air currents, hot air and jump-pads to boot
Tutorial levels finished off.
Concept art for character model.
A couple of music tracks
---The above will be in a demo--- it will be at this point, that I'll ask the community for help with the character model. Being a 2 person team can be hard, and I don't have the time to do ALL the art. Character models are my weakness.
Just a few pics to refresh the memory:
''''''''''''''''''''''''''''''''''''''''''''
New bean model

New level experimentation
Up really high

-Skye Gellmann
Misnomer Studios
Recent Blog Posts
| List: | 01/09/07 - A year later.. Bean Brigade! ^.^ 01/23/06 - Blindscape - interactive music idea 01/16/06 - Long time.. 11/25/05 - Plan for Skye Gellmann 11/17/05 - Plan for Skye Gellmann 11/14/05 - Plan for Skye Gellmann 10/18/05 - Plan for Skye Gellmann 10/02/05 - Plan for Skye Gellmann |
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Submit your own resources!| Unsung Zero (Nov 14, 2005 at 14:16 GMT) |
| Jesse (Midhir) Liles (Nov 14, 2005 at 21:32 GMT) |
| Frogger (Nov 15, 2005 at 04:09 GMT) |
| Skye Gellmann (Nov 15, 2005 at 04:39 GMT) |
| Ajari Wilson (Nov 16, 2005 at 22:12 GMT) |
-Ajari-
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