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Launching My New Venture -
Launching My New Venture -
| Name: | Jay Moore | ![]() |
|---|---|---|
| Date Posted: | Sep 15, 2006 | |
| Rating: | 5.0 out of 5 | |
| Public: | YES | |
| Comments: | YES | |
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| Profile Page: | View profile page for Jay Moore |
Blog post
I've officially launched my new consulting venture at the Austin Game Conference. Making clients smarter, more popular and better looking.
The Strategery Group Watch for the website at: www.thestrategerygroup.com
So for those who are not familiar with this bushism that has slipped into the lexicon it is pronounced Stru-tee-jur-ee. You can imagine I'll fully own this word in the years to come with Strategery Alliances, Strategery Reports and of course Strategery Summits (if you liked IGC you'll really enjoy these).
We're at an opportune moment in time where game developers can take advantage of key opportunities to build games, wealth and brands. It became clear to me in my time at GG that most developers lacked the resources and some of the sophistication of business practices to bring in the kind of talent they need to really leverage this expanding opportunity. This was just part of the nature of this space and it leaves an ongoing need to outsource the branding and business development to those who can make a living providing that service to a broad group of talented game developers.
Giving developers access to key contracts, funding and even with a longterm eye to aquisition (that big pay check). I'm working to help developers work smart in building their companies. Since I launched just over a week ago I've been able to be part of preparing or pitching games to Microsoft, Nintendo, Atom Entertainment, NC Soft, K2, Capcom, Vivendi, Oberon and soon many more. My quote of the week was:
Yes the big players are coming to the casual and console downloadable space with great speed and resources, but that also equals a very strong opportunity for developers shrewd enough to leverage this next wave of expansion.
For those devs who have got the passion to build real companies, assemble great talent, find their mission, build proof of concept and are ready to bring those to market, I can be a great resource. Call me mercenary or the standard slur of he's just a conslutant but, currently I'm only taking on new clients who can already afford my services - sometimes it does take money to make money.
You have to love announcements like this one from Nintendo yesterday about the Virtual Console:
One of my current mottos is "I'm tired of the game industry making the same mistakes, I really want to make some new ones." I look forward to sharing the war stories from this next round of engagement both the wins and losses.
The Strategery Group Watch for the website at: www.thestrategerygroup.com
So for those who are not familiar with this bushism that has slipped into the lexicon it is pronounced Stru-tee-jur-ee. You can imagine I'll fully own this word in the years to come with Strategery Alliances, Strategery Reports and of course Strategery Summits (if you liked IGC you'll really enjoy these).
We're at an opportune moment in time where game developers can take advantage of key opportunities to build games, wealth and brands. It became clear to me in my time at GG that most developers lacked the resources and some of the sophistication of business practices to bring in the kind of talent they need to really leverage this expanding opportunity. This was just part of the nature of this space and it leaves an ongoing need to outsource the branding and business development to those who can make a living providing that service to a broad group of talented game developers.
Giving developers access to key contracts, funding and even with a longterm eye to aquisition (that big pay check). I'm working to help developers work smart in building their companies. Since I launched just over a week ago I've been able to be part of preparing or pitching games to Microsoft, Nintendo, Atom Entertainment, NC Soft, K2, Capcom, Vivendi, Oberon and soon many more. My quote of the week was:
Quote:(attribution of this quote is part of what I provide clients who have me on retainer).
"I'm buying what your selling... we're funding projects, buying game IP and aquiring talented development studios"
Yes the big players are coming to the casual and console downloadable space with great speed and resources, but that also equals a very strong opportunity for developers shrewd enough to leverage this next wave of expansion.
For those devs who have got the passion to build real companies, assemble great talent, find their mission, build proof of concept and are ready to bring those to market, I can be a great resource. Call me mercenary or the standard slur of he's just a conslutant but, currently I'm only taking on new clients who can already afford my services - sometimes it does take money to make money.
You have to love announcements like this one from Nintendo yesterday about the Virtual Console:
Quote:
Virtual Console: The Wii console will have downloadable access to 20 years of fan-favorite titles originally released for Nintendo 64, the Super Nintendo Entertainment System (SNES) and even the Nintendo Entertainment System (NES). The Virtual Console also will feature a "best of" selection from Sega Genesis titles and games from the TURBO GRAFX16 console (a system jointly developed by NEC and Hudson). It also will be home to new games conceived by indie developers whose creativity is larger than their budgets.
One of my current mottos is "I'm tired of the game industry making the same mistakes, I really want to make some new ones." I look forward to sharing the war stories from this next round of engagement both the wins and losses.
Recent Blog Posts
| List: | 02/07/08 - Life is More than a high Gamerscore 09/15/06 - Launching My New Venture - 07/29/06 - It's been an incredible ride. 04/21/06 - Open Letter to the GarageGames 02/24/06 - The Golden Era of Indie Gaming 11/10/05 - Off the Road for a Minute! 09/01/05 - GarageGames Enjoys Some PAXing 05/01/05 - A Glimpse Behind the Scenes |
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Submit your own resources!| Jonathon Stevens (Sep 15, 2006 at 18:38 GMT) |
| Rubes (Sep 15, 2006 at 18:41 GMT) |
| Nauris Krauze (Sep 15, 2006 at 18:54 GMT) |
| Canon (Sep 15, 2006 at 18:58 GMT) |
Christophe
| Joshua Dallman (Sep 15, 2006 at 19:55 GMT) |
| Weston (Sep 15, 2006 at 20:28 GMT) Resource Rating: 5 |
If you haven't taken your rightful place as supreme ruler of the earth by this time next year, I'll be surprised.
Best of luck with the new venture!
-Weston
| Pat Wilson (Sep 15, 2006 at 20:37 GMT) |
Good colors, you can make a tatoo out of the logo, you are driving it...it's gotta be good.
| Nick Zafiris (Sep 15, 2006 at 21:00 GMT) |
Quote:
It also will be home to new games conceived by indie developers whose creativity is larger than their budgets.
I like that sentence. Good luck Jay!
| Chris Calef (Sep 15, 2006 at 21:04 GMT) |
| Stephan (viKKing) Bondier (Sep 15, 2006 at 21:16 GMT) |
it will cost me millions to hire your services, I'm at the exact opposite side of that:
Quote:
making you smarter
you will have to find me a new brain, there are too many damages to current one
Quote:
more popular
I'm popular, I receive dozens of spam emails everyday!
Quote:
and better looking
not that difficult.
Good luck in your venture.
STef
Edited on Sep 15, 2006 23:00 GMT
| Phil Carlisle (Sep 15, 2006 at 21:20 GMT) |
Interesting stuff. Keep us all informed as you flesh out what it is you are doing? I'm always interested! :)
| Fucifer (Sep 15, 2006 at 22:24 GMT) |
| Jeremy Alessi (Sep 16, 2006 at 01:00 GMT) |
Edited on Sep 16, 2006 04:45 GMT
| Anton Bursch (Sep 16, 2006 at 02:32 GMT) |
Edited on Sep 16, 2006 02:34 GMT
| Stefan Lundmark (Sep 16, 2006 at 07:44 GMT) |
| Vashner (Sep 16, 2006 at 11:04 GMT) Resource Rating: 5 |
| X-Tatic (Sep 16, 2006 at 13:42 GMT) |
| Brian Ramage (Sep 16, 2006 at 19:57 GMT) |
| Vashner (Sep 18, 2006 at 06:13 GMT) Resource Rating: 5 |
Sometimes you have to step out of your safety zone to grow.
| John Jamison (Sep 19, 2006 at 22:02 GMT) |
-John (a fellow merikun)
| Donald \"Yadot\" Harris (Sep 20, 2006 at 01:51 GMT) |
| Jay Moore (Sep 20, 2006 at 03:15 GMT) |
Most of my current and prospective clients are 2nd or 3rd time entrepreneurs with both development experience and some level of funding. I'm not saying that if you have to ask how much you can't afford me, but it should be understood, I'm not priced like Torque.
- Jay (Head of Special Ops)
currently THE 'deciderer'
| Vashner (Sep 20, 2006 at 17:29 GMT) Resource Rating: 5 |
| Jay Moore (Sep 21, 2006 at 07:52 GMT) |
Edited on Sep 21, 2006 07:53 GMT
| Vashner (Sep 21, 2006 at 16:35 GMT) Resource Rating: 5 |
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