Joseph R Saylor, III
- Account Type:
- member
- Location:
- hazel, ky United States
- Member since:
- September 5, 2006
- Last Login:
- April 24, 2008
- Last Update:
- April 24, 2008
- Bio:
Skills
- Primary Skill:
- Advanced 3D Artist
- Secondary Skill:
- Advanced Web Developer
- Tertiary Skill:
- Advanced Writer
- Summary:
- I graduated from the University of Texas in Austin in 1990 with a B.S. in Pharmacy. After working for several hospitals and retail chains in the D/FW area of Texas, and after a brief 3-year stint as the Regional Pharmacy Director for the Southern United States for one of the top 10 Fortune 500 companies, I moved to the middle of the country to open a pharmacy staffing company, which provides both interim and full-time pharmacy staff to companies in all 50 states. In 1995, prior to moving, I opened Infinity Interactive Design, and I have grown that company far beyond my original expectations. Between January 2001 and the present day, I have opened two other companies. One of the two is a marketing company, which was formed to help small companies advertise and compete on the internet, and the other is a medical consulting company, which provides consulting to both pharmacy owners and self-employed physicians.
Although my professional training is in the practice of pharmacy, my passions are digital design and programming. I have been involved with several start-up gaming companies since late 1997, and I have worked with numerous other companies to help them develop a brand-identity in the dog-eat-dog world of advertising, through everything from logo design and slogan development, to the production of commercial videos for national advertising campaigns. I am proficient in Maya, LightWave, Cinema 4D, all Adobe products, and numerous other design and video production suites. I have also worked extensively with multiple game engines over the years; these include Torque, Unity, Ogre, and others. Aside from computer programming and design, I have published multiple short stories, essays, and poems in magazines and journals; the first of which was published in late 1987.
Creativity is my outlet, and I hope to form friendships with like-minded people so that we can work together to create something beyond anything that has previously been developed. Currently, I am in negotiations with a well-known author to procure the rights to develop a game based on his mythos and characters. I believe that by being granted exclusive rights to this project, it will allow my company, as well as those who are contracted with us for its development, to gain a foot-hold in the industry that will equal - or even exceed - the iconic and legendary companies on which this industry was established.
I welcome any and all communications, and I am open especially to those individuals who are looking for a challenge. The challenges for my company, which lie ahead, are great, but the rewards are beyond anything that could be imagined. When we are able to obtain the exclusive rights to the project that we are currently developing, anyone involved with its development will be remembered as a pioneer in the advancement of this industry.
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