Talon

Account Type:
member
Location:
, 0
Member since:
January 24, 2006
Last Login:
November 4, 2014
Last Update:
November 4, 2014
Bio:

Skills

Primary Skill:
Intermediate 3D Artist
Secondary Skill:
Skilled Gamer
Tertiary Skill:
Intermediate Writer
Summary:
I started learning game design when I was twelve, when I bought Unreal Tournament 2004, and began level designing for it...

Soon, after, my parents (as ashamed as I am to say it) deemed it too violent, and decided to throw it away, against my will (there's a new one)...

When I turned thirteen, I bought Halo: Combat Evolved, which drove me to begin writing plots and designing brand - new gameplay systems...

When I was thirteen and a half, I purchased Maya 7.0 Unlimited, and started working incessantly on learning Modeling and Effects...

By the time I turned fourteen years old, I had started writing full - length short tales and the beginnings of a few short Science Fiction Horror novels, and was going full fledged with learning Torque Game Engine, and studying its capabilities...

At fourteen and a half, I began studying the basics of level design in Maya, and wanted to go further, had it not been for the time constraints pulled on me by circumstance itself, due to the amount of work that was needed to be done in high - school...

So I slowed down, only writing short tales and beginnings of books, until I turned fifteen...

It was here that I simply Stopped.

I found no more motivation for ideas, for a long time, seeing as I was working alone, and I did not have the overall skill to join a Modification team, yet.

Later on in my fifteenth year, I began learning level design in the Valve Source Engine, and have instigated that as my Game Design allowance, so to speak...

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Talon has created 15 threads and 40 posts