RPG's (Baldur's Gate, DiabloII, Dungeon Siege, and oh yeah MorrowWind and Oblivion)
RTS (Empire Earth II and Empire Earth III, Civilization IV)
Types of games I enjoy writing are:
RPG's, Casino, simple arcade games, and board conquest games.
Commitments I have:
For Crazy Scorpion
Ebola ( a board-conquest game developed in Delphi using DirectX, expected delivery *revised* December 2009)
Asian Pounder ( a 3dRPG about a Japanese-female monster hunter in an apocaleptic future, hopefully to be a seires of games if sales goes well. Developed using Blitz3D (65% mostly done, the character types, the basic game engine that loads the game levels, buildings, and moves an player from area to area.) Expected delivery December 2006.
Both of these projects have been delayed until further notice. I've also changed programming decisions. Ebola will be developed with C++ Builder v. 4 using DirectX (probably version 7 unless I can get version 9 working with my copy of Builder), while Asian Pounder will be developed with TGE 1.4. Expected delivery for these titles is unknown.
WIP League of Academic Heroes
I have landed a successful contract with Mr. Hair of www.12comics.com to build an MMO based on his comic collection. God bless that this venture turns out well.
For now:
WIP (revised)
Life+ a game based on Conway's game of life first published in Dave Ahl's Basic Computer Games. (yeah, I'm keeping it simple until I can get some dough in my pocket for the rent, and work out the details)