David Dougher

Account Type:
member
Location:
Exeter, RI United States
Member since:
July 5, 2001
Last Login:
November 21, 2009
Last Update:
April 25, 2009
Bio:

Skills

Primary Skill:
Skilled Director
Secondary Skill:
Advanced Programmer
Tertiary Skill:
Skilled Designer
Summary:
In addition to the brief summary above I created my first commercial game back in the early 70's - Karkoth's Keep (a commercial failure and a great learning experience.) It's sequel, Isgalduin, actually started out pretty well but the money ran out and I moved out of games and more into contracting to remain fed.

I also wrote articles for some of the RPG game magazines of the time, including The Dragon, The Dungeoneer, and Judges Guild Journal.

In the past I have worked for many of the major companies (Digital Equipment, Sun Microsystems, etc.) following new technologies like a bloodhound.

I am currently owner of my own small game company, Pariah Games, and in addition to working on my own games I am also under contract to HonourBound Ltd. to help them develop the Massive Multiplayer Game Adellion. After initially serving as the Lead Programmer I now server as the Technical Director, where I provide guidance on the technical design, and handle a number of production chores. I still do writing and assist with game design and implementation for others.

In the past, I provided material for Andre' Lamothe's, "Tricks of the Windows Game Programming Guru's" and pulled a brief stint as a founding member of the Board of Directors for Post Mortem - the New England Game Developers Association.

To paraphrase my bio in Tricks of the Game Programming Guru's, "I love fantasy, science fiction, games, teaching ballroom dancing, and my wife - though not necessarily in that order."

Recent Activity

All Activity

Blogs:
David Dougher has posted 6 blogs
Resources:
David Dougher has submitted 2 resources
Forums:
David Dougher has created 129 threads and 529 posts