David Dougher
- Account Type:
- member
- Location:
- Exeter, RI United States
- Member since:
- July 5, 2001
- Last Login:
- November 21, 2009
- Last Update:
- April 25, 2009
- Bio:
Skills
- Primary Skill:
- Skilled Director
- Secondary Skill:
- Advanced Programmer
- Tertiary Skill:
- Skilled Designer
- Summary:
- In addition to the brief summary above I created my first commercial game back in the early 70's - Karkoth's Keep (a commercial failure and a great learning experience.) It's sequel, Isgalduin, actually started out pretty well but the money ran out and I moved out of games and more into contracting to remain fed.
I also wrote articles for some of the RPG game magazines of the time, including The Dragon, The Dungeoneer, and Judges Guild Journal.
In the past I have worked for many of the major companies (Digital Equipment, Sun Microsystems, etc.) following new technologies like a bloodhound.
I am currently owner of my own small game company, Pariah Games, and in addition to working on my own games I am also under contract to HonourBound Ltd. to help them develop the Massive Multiplayer Game Adellion. After initially serving as the Lead Programmer I now server as the Technical Director, where I provide guidance on the technical design, and handle a number of production chores. I still do writing and assist with game design and implementation for others.
In the past, I provided material for Andre' Lamothe's, "Tricks of the Windows Game Programming Guru's" and pulled a brief stint as a founding member of the Board of Directors for Post Mortem - the New England Game Developers Association.
To paraphrase my bio in Tricks of the Game Programming Guru's, "I love fantasy, science fiction, games, teaching ballroom dancing, and my wife - though not necessarily in that order."
Recent Activity
-
11/13/2009 (6:03 am)
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11/07/2009 (5:14 am)
All Activity
- Blogs:
- David Dougher has posted 6 blogs
- Resources:
- David Dougher has submitted 2 resources
- Forums:
-
David Dougher has created 129 threads
and 529 posts