In the beging I was an artist looking for a medium. But when I found that what I wanted to do was limited I became a programer so that limitation was removed.
I started learning programming as a modder for Tribes 2, luckily they engine manifested itself at the Torque Game Engine a year later.
I worked for MGT on Lore, then joined Plastic Games. I have done projects with Hasbro, and Disney. I am comfortable will all Torque products TGE, TGB, TGEA and T3D. I also have done Java programming for the Android SDK. Like most programmers once you learn C the rest of the languages come quickly.