Anton Bursch

Account Type:
member
Location:
,
Member since:
May 26, 2003
Last Login:
September 22, 2009
Last Update:
January 7, 2009
Bio:

Skills

Primary Skill:
Advanced Programmer
Secondary Skill:
Advanced Scriptor/Mod
Summary:
I am an audio and graphics guy turned programmer. One day I got tired of the limits of Photoshop actions, back before scripts, and the next thing I know I program games.

I am an all around pleasant person and I thrive in a team. I love to see teammates succeed in their job. I never try to usurp control. I always work for the good of the team. I come from a management and leadership background and that means I work harder and smarter. I have fun while I\'m working because I love my job.

If you are looking for a game programmer who was an artist and who understands the needs of artists and who was a manager and understands the needs of managers and who has always been and is a self starter and a team promoter... I\'m a good guy to work with.

I\'ve worked on many games in the last year and a half as a contract programmer. Here are three that have shipped in the last year and a half that I have named credit working as a programmer.

Feeders - Big Time Games - 2006
Arctic Stud - Game Refuge - 2007
Dual Drive XTreme - Somatic Vision - 2007

I currently work fulltime for Somatic Vision and part time with my wife Melissa and my brother Andre\' on a number of contracts. We specialize in Torque/TGB/Advanced and XNA programming. We are also very quick to pick up using other game engines and programming in c++ with DirectX9 and OpenGL as well as most common game scripting languages. Feel free to email if you are looking for a programmer(s) as one of us may be free or have some time free for short term contracts.

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Blogs:
Anton Bursch has posted 8 blogs
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Forums:
Anton Bursch has created 53 threads and 762 posts