Scott Shumaker

Account Type:
member
Location:
, MI
Member since:
April 19, 2001
Last Login:
March 10, 2002
Last Update:
March 10, 2002
Bio:

Skills

Primary Skill:
Advanced Programmer
Secondary Skill:
Beginner Designer
Summary:
Extremely skilled in C/C++, and in developing reusable object-oriented frameworks for game development.
Familiar with all aspects of 3d engine programming, such as primitive design, pipeline design, APIs (both OpenGL and Direct3D8), shaders, polygonal techniques, and higher level algorithms.
Experience designing scripting languages and virtual machines, tools for content creation, and client / server applications.
Very fast learner and self-motivated; have finished several small games in my spare time.

APIs:
MFC, Win32, OpenGL, Direct3D8, STL, DirectShow, DirectDraw, DirectInput, DirectSound, Unix pthread libraries, Unix and Windows sockets. Experience working with COM, ActiveX, Adobe Premiere Plug-in SDK. Some familiarity with WinTab (tablet API) and Iris Performer. Also well versed in template meta-programming and other compile-time optimization techniques.

Other languages:
x86 and MIPS assembly, Java, PHP

Recent Activity

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All Activity

Blogs:
Scott Shumaker has posted 4 blogs
Resources:
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Forums:
Scott Shumaker has created 0 threads and 7 posts